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Minecraft Bedrock MCP Server

by Mming-Lab

build_transform

Copy, rotate, mirror, or scale structures in Minecraft Bedrock. Use coordinates to duplicate, flip, or resize buildings for efficient world-building and design.

Instructions

Transform structures by copying, rotating, mirroring, or scaling. Perfect for duplicating buildings, creating mirror images, or making scaled versions. Popular options: copy=duplicate, mirror_x=flip horizontally, scale_up=make 2x bigger

Input Schema

NameRequiredDescriptionDefault
materialNoBlock type for the transformed structure (leave empty to copy original blocks, or specify material like stone, wood, etc.)
sourceCorner1XYesSource region corner 1 X coordinate
sourceCorner1YYesSource region corner 1 Y coordinate
sourceCorner1ZYesSource region corner 1 Z coordinate
sourceCorner2XYesSource region corner 2 X coordinate
sourceCorner2YYesSource region corner 2 Y coordinate
sourceCorner2ZYesSource region corner 2 Z coordinate
targetXYesTarget location X coordinate
targetYYesTarget location Y coordinate
targetZYesTarget location Z coordinate
transformationYesTransformation type: copy=exact duplicate, rotate_90/180/270=turn horizontally, mirror_x=flip east-west, mirror_y=flip up-down, mirror_z=flip north-south, scale_up=double size, scale_down=half size

Input Schema (JSON Schema)

{ "properties": { "material": { "default": "", "description": "Block type for the transformed structure (leave empty to copy original blocks, or specify material like stone, wood, etc.)", "type": "string" }, "sourceCorner1X": { "description": "Source region corner 1 X coordinate", "type": "number" }, "sourceCorner1Y": { "description": "Source region corner 1 Y coordinate", "type": "number" }, "sourceCorner1Z": { "description": "Source region corner 1 Z coordinate", "type": "number" }, "sourceCorner2X": { "description": "Source region corner 2 X coordinate", "type": "number" }, "sourceCorner2Y": { "description": "Source region corner 2 Y coordinate", "type": "number" }, "sourceCorner2Z": { "description": "Source region corner 2 Z coordinate", "type": "number" }, "targetX": { "description": "Target location X coordinate", "type": "number" }, "targetY": { "description": "Target location Y coordinate", "type": "number" }, "targetZ": { "description": "Target location Z coordinate", "type": "number" }, "transformation": { "description": "Transformation type: copy=exact duplicate, rotate_90/180/270=turn horizontally, mirror_x=flip east-west, mirror_y=flip up-down, mirror_z=flip north-south, scale_up=double size, scale_down=half size", "enum": [ "copy", "rotate_90", "rotate_180", "rotate_270", "mirror_x", "mirror_y", "mirror_z", "scale_up", "scale_down" ], "type": "string" } }, "required": [ "sourceCorner1X", "sourceCorner1Y", "sourceCorner1Z", "sourceCorner2X", "sourceCorner2Y", "sourceCorner2Z", "targetX", "targetY", "targetZ", "transformation" ], "type": "object" }

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