build_transform
Transform Minecraft structures by copying, rotating, mirroring, or scaling. Duplicate buildings, create mirror images, or resize designs by specifying coordinates and transformation type on the MCP Server.
Instructions
Transform structures by copying, rotating, mirroring, or scaling. Perfect for duplicating buildings, creating mirror images, or making scaled versions. Popular options: copy=duplicate, mirror_x=flip horizontally, scale_up=make 2x bigger
Input Schema
Name | Required | Description | Default |
---|---|---|---|
action | No | Build action to perform | build |
material | No | Block type for the transformed structure (leave empty to copy original blocks, or specify material like stone, wood, etc.) | |
sourceCorner1X | Yes | Source region corner 1 X coordinate | |
sourceCorner1Y | Yes | Source region corner 1 Y coordinate | |
sourceCorner1Z | Yes | Source region corner 1 Z coordinate | |
sourceCorner2X | Yes | Source region corner 2 X coordinate | |
sourceCorner2Y | Yes | Source region corner 2 Y coordinate | |
sourceCorner2Z | Yes | Source region corner 2 Z coordinate | |
targetX | Yes | Target location X coordinate | |
targetY | Yes | Target location Y coordinate | |
targetZ | Yes | Target location Z coordinate | |
transformation | Yes | Transformation type: copy=exact duplicate, rotate_90/180/270=turn horizontally, mirror_x=flip east-west, mirror_y=flip up-down, mirror_z=flip north-south, scale_up=double size, scale_down=half size |