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build_cube

Create 3D cubes, rectangles, walls, or frameworks in Minecraft Bedrock by defining two corner coordinates (x1,y1,z1 to x2,y2,z2). Supports hollow structures and automation for efficient building.

Instructions

Build CUBE/RECTANGLE: box, rectangle, wall, platform, room, house frame. Define with 2 corners (x1,y1,z1) to (x2,y2,z2). Coordinates can be positive or negative (e.g. x:-50, z:-100). Supports sequences for automation.

Input Schema

TableJSON Schema
NameRequiredDescriptionDefault
actionNoBuild action to performbuild
hollowNoCreate hollow cube (default: false)
materialNoBlock material to useminecraft:stone
x1YesStarting X coordinate (east-west, can be negative like -50)
x2YesEnding X coordinate (east-west, can be negative)
y1YesStarting Y coordinate (height, usually 64-100 for ground level)
y2YesEnding Y coordinate (height, can be higher than y1 for tall structures)
z1YesStarting Z coordinate (north-south, can be negative like -100)
z2YesEnding Z coordinate (north-south, can be negative)

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