build_cube
Create 3D cubes, rectangles, walls, or frameworks in Minecraft Bedrock by defining two corner coordinates (x1,y1,z1 to x2,y2,z2). Supports hollow structures and automation for efficient building.
Instructions
Build CUBE/RECTANGLE: box, rectangle, wall, platform, room, house frame. Define with 2 corners (x1,y1,z1) to (x2,y2,z2). Coordinates can be positive or negative (e.g. x:-50, z:-100). Supports sequences for automation.
Input Schema
Name | Required | Description | Default |
---|---|---|---|
action | No | Build action to perform | build |
hollow | No | Create hollow cube (default: false) | |
material | No | Block material to use | minecraft:stone |
x1 | Yes | Starting X coordinate (east-west, can be negative like -50) | |
x2 | Yes | Ending X coordinate (east-west, can be negative) | |
y1 | Yes | Starting Y coordinate (height, usually 64-100 for ground level) | |
y2 | Yes | Ending Y coordinate (height, can be higher than y1 for tall structures) | |
z1 | Yes | Starting Z coordinate (north-south, can be negative like -100) | |
z2 | Yes | Ending Z coordinate (north-south, can be negative) |