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Minecraft Bedrock MCP Server

by Mming-Lab
ellipsoid-calculator.ts1.48 kB
/** * 楕円体座標計算ライブラリ * 楕円体構造の座標計算に特化した純粋関数 */ import { Position } from '../block-optimizer'; /** * 楕円体座標を計算 * @param center 楕円体の中心座標 * @param radiusX X軸方向の半径 * @param radiusY Y軸方向の半径 * @param radiusZ Z軸方向の半径 * @param hollow 中空にするかどうか * @returns 楕円体を構成する座標配列 */ export function calculateEllipsoidPositions( center: Position, radiusX: number, radiusY: number, radiusZ: number, hollow: boolean = false ): Position[] { const positions: Position[] = []; const maxRadius = Math.max(radiusX, radiusY, radiusZ); for (let x = center.x - maxRadius; x <= center.x + maxRadius; x++) { for (let y = center.y - maxRadius; y <= center.y + maxRadius; y++) { for (let z = center.z - maxRadius; z <= center.z + maxRadius; z++) { const normalizedDistance = Math.sqrt( Math.pow((x - center.x) / radiusX, 2) + Math.pow((y - center.y) / radiusY, 2) + Math.pow((z - center.z) / radiusZ, 2) ); let shouldPlace = false; if (hollow) { shouldPlace = normalizedDistance <= 1 && normalizedDistance >= 0.8; } else { shouldPlace = normalizedDistance <= 1; } if (shouldPlace) { positions.push({x, y, z}); } } } } return positions; }

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