export_mesh_library
Export Godot scenes as reusable MeshLibrary resources for efficient 3D asset management and scene composition.
Instructions
Export a scene as a MeshLibrary resource
Input Schema
TableJSON Schema
| Name | Required | Description | Default |
|---|---|---|---|
| projectPath | Yes | Path to the Godot project directory | |
| scenePath | Yes | Path to the scene file (.tscn) to export | |
| outputPath | Yes | Path where the mesh library (.res) will be saved | |
| meshItemNames | No | Optional: Names of specific mesh items to include (defaults to all) |