# MCP for Unity Server
[](https://modelcontextprotocol.io/introduction)
[](https://www.python.org)
[](https://opensource.org/licenses/MIT)
[](https://discord.gg/y4p8KfzrN4)
Model Context Protocol server for Unity Editor integration. Control Unity through natural language using AI assistants like Claude, Cursor, and more.
**Maintained by [Coplay](https://www.coplay.dev/?ref=unity-mcp)** - This project is not affiliated with Unity Technologies.
đź’¬ **Join our community:** [Discord Server](https://discord.gg/y4p8KfzrN4)
**Required:** Install the [Unity MCP Plugin](https://github.com/CoplayDev/unity-mcp?tab=readme-ov-file#-step-1-install-the-unity-package) to connect Unity Editor with this MCP server. You also need `uvx` (requires [uv](https://docs.astral.sh/uv/)) to run the server.
---
## Installation
### Option 1: PyPI
Install and run directly from PyPI using `uvx`.
**Run Server (HTTP):**
```bash
uvx --from mcpforunityserver mcp-for-unity --transport http --http-url http://localhost:8080
```
**MCP Client Configuration (HTTP):**
```json
{
"mcpServers": {
"UnityMCP": {
"url": "http://localhost:8080/mcp"
}
}
}
```
**MCP Client Configuration (stdio):**
```json
{
"mcpServers": {
"UnityMCP": {
"command": "uvx",
"args": [
"--from",
"mcpforunityserver",
"mcp-for-unity",
"--transport",
"stdio"
]
}
}
}
```
### Option 2: From GitHub Source
Use this to run the latest released version from the repository. Change the version to `main` to run the latest unreleased changes from the repository.
```json
{
"mcpServers": {
"UnityMCP": {
"command": "uvx",
"args": [
"--from",
"git+https://github.com/CoplayDev/unity-mcp@v8.3.0#subdirectory=Server",
"mcp-for-unity",
"--transport",
"stdio"
]
}
}
}
```
### Option 3: Docker
**Use Pre-built Image:**
```bash
docker run -p 8080:8080 msanatan/mcp-for-unity-server:latest --transport http --http-url http://0.0.0.0:8080
```
**Build Locally:**
```bash
docker build -t unity-mcp-server .
docker run -p 8080:8080 unity-mcp-server --transport http --http-url http://0.0.0.0:8080
```
Configure your MCP client with `"url": "http://localhost:8080/mcp"`.
### Option 4: Local Development
For contributing or modifying the server code:
```bash
# Clone the repository
git clone https://github.com/CoplayDev/unity-mcp.git
cd unity-mcp/Server
# Run with uv
uv run src/main.py --transport stdio
```
---
## Configuration
The server connects to Unity Editor automatically when both are running. No additional configuration needed.
**Environment Variables:**
- `DISABLE_TELEMETRY=true` - Opt out of anonymous usage analytics
- `LOG_LEVEL=DEBUG` - Enable detailed logging (default: INFO)
---
## Example Prompts
Once connected, try these commands in your AI assistant:
- "Create a 3D player controller with WASD movement"
- "Add a rotating cube to the scene with a red material"
- "Create a simple platformer level with obstacles"
- "Generate a shader that creates a holographic effect"
- "List all GameObjects in the current scene"
---
## Documentation
For complete documentation, troubleshooting, and advanced usage:
đź“– **[Full Documentation](https://github.com/CoplayDev/unity-mcp#readme)**
---
## Requirements
- **Python:** 3.10 or newer
- **Unity Editor:** 2021.3 LTS or newer
- **uv:** Python package manager ([Installation Guide](https://docs.astral.sh/uv/getting-started/installation/))
---
## License
MIT License - See [LICENSE](https://github.com/CoplayDev/unity-mcp/blob/main/LICENSE)