3dstreet-mcp
OfficialClick on "Install Server".
Wait a few minutes for the server to deploy. Once ready, it will show a "Started" state.
In the chat, type
@followed by the MCP server name and your instructions, e.g., "@3dstreet-mcpAdd a bike lane on the left side of the street."
That's it! The server will respond to your query, and you can continue using it as needed.
Here is a step-by-step guide with screenshots.
3dstreet-mcp
A server that lets or drive a scene running in your browser.
Listed on the as app.3dstreet/3dstreet.
Status: alpha — protocol may change. Tracks (design) and (browser side). Scene creation works in any 3dstreet.app tab; saving and geospatial features require a free 3DStreet account.
How it works
Claude Desktop ── stdio MCP ──▶ 3dstreet-mcp ── ws://127.0.0.1:51735 ──▶ 3DStreet tab
or Claude Code (this package) (your browser)The relay speaks MCP over stdio and bridges every tools/list and
tools/call to a 3DStreet tab over a localhost WebSocket. The tab does
the actual work — it's already signed in, has the catalog loaded, owns
the cloud-save flow. The relay is a dumb pipe.
No auth tokens cross the WebSocket. The relay's port binds to 127.0.0.1
only and rejects WebSocket upgrades from origins outside the 3DStreet
allowlist (https://3dstreet.app, https://dev-3dstreet.web.app,
http://localhost:3333, http://127.0.0.1:3333).
Setup
Claude Desktop
Edit ~/Library/Application Support/Claude/claude_desktop_config.json
(macOS) or %APPDATA%/Claude/claude_desktop_config.json (Windows):
{
"mcpServers": {
"3dstreet": {
"command": "npx",
"args": ["-y", "3dstreet-mcp"]
}
}
}Restart Claude Desktop.
Claude Code
claude mcp add 3dstreet -- npx -y 3dstreet-mcpPair the browser tab
On startup the relay prints an auto-pair URL to its log, like:
open this URL to pair a 3DStreet tab: https://3dstreet.app/#mcpOpen that URL in a signed-in browser and the editor will detect the
#mcp fragment, open the AI Assistant pane, and pair with the
relay automatically — no console commands needed. (If you ran the
relay on a non-default port the URL will look like
https://3dstreet.app/#mcp=PORT.)
If you'd rather pair manually: open https://3dstreet.app, click
AI Assistant in the right panel, type /mcp, and click
Reconnect.
You can now ask Claude things like:
"What's in my current scene?"
"Add a bike lane on the left side of the street."
"Change the environment preset to night."
Toggle Read-only in the status bar to block scene mutations (useful when you just want Claude to explain a scene).
CLI
3dstreet-mcp [options]
Options:
-p, --port <number> WebSocket port (default 51735)
-o, --origin <url> Origin used in the printed auto-pair URL and
the MCP `instructions` hint (default
https://3dstreet.app — set to
http://localhost:3333 when running 3DStreet
from a local dev server)
-h, --help Show this help
-v, --version Print version and exitIf you need a different port (e.g. running two Claude clients against
two different tabs), pass --port and open the auto-pair URL the
relay prints — https://3dstreet.app/#mcp=PORT — which both selects
the port and triggers auto-pair.
For local 3DStreet development, point --origin at your dev server so
the printed URL and the LLM's instructions hint both resolve to the
right tab:
node src/cli.js --origin http://localhost:3333
# → open this URL to pair a 3DStreet tab: http://localhost:3333/#mcpTelling the LLM how to pair
The relay returns an instructions string on every initialize (an
optional MCP field clients may fold into the LLM's system prompt). It
explains that scene tools are forwarded to a paired tab, names the
auto-pair URL, and tells the model to surface that URL to the user
when no tab is connected — so the LLM proactively guides users
through pairing instead of waiting for an opaque tool-call timeout.
When no tab has ever paired this relay session, tools/call also
fast-fails with the auto-pair URL in the error message, rather than
queuing for 30 seconds. Once a tab has paired, brief disconnects
revert to the queued retry behaviour so reconnecting peers can drain
in-flight calls.
Tools exposed
The tool list is fetched from the connected browser tab on pair, so it always matches whatever the editor's command registry exposes. As of that includes:
Reads:
getScene,getEntity,getSelectedEntity,getManagedStreet,listMixins,getSessionInfoSelection / camera:
selectEntity,focusCameraMutations:
entityCreate,entityUpdate,entityRemove,entityClone,entityReparent,componentAdd,componentRemove,segmentAdd,segmentUpdate,segmentRemove,replaceManagedStreet, …and the rest of the registryHistory:
undo,redo
Run tools/list from your MCP client to see the current set.
Wire protocol (for contributors)
Stdio side: line-delimited JSON-RPC 2.0, MCP 2024-11-05.
WebSocket side: same JSON-RPC envelope, with the relay handling
initialize / ping / notifications locally and forwarding only
tools/list and tools/call to the peer. The peer assigns its own ids
on incoming frames; replies match by id.
The single-peer policy: first browser tab to connect holds the slot.
Second connection gets WebSocket close code 4001 with reason
paired-elsewhere.
Development
git clone https://github.com/3DStreet/3dstreet-mcp.git
cd 3dstreet-mcp
npm install
npm testSmoke-test against a real 3DStreet build:
# Terminal 1 — the relay, REPL-free, just stdio
node src/cli.js
# Terminal 2 — exercise it with the MCP inspector
npx @modelcontextprotocol/inspector node src/cli.jsLicense
AGPL-3.0-or-later, matching 3DStreet itself.
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