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list_children

Retrieve child objects from a Roblox instance to inspect game hierarchy and structure. Specify a path like 'game.Workspace' to view contained elements.

Instructions

List children of a Roblox instance

Input Schema

TableJSON Schema
NameRequiredDescriptionDefault
pathNoThe path to the instance to list children of (e.g., 'game.Workspace')game
Behavior2/5

Does the description disclose side effects, auth requirements, rate limits, or destructive behavior?

No annotations are provided, so the description carries the full burden of behavioral disclosure. It states the tool lists children but doesn't describe what 'children' means in this context (e.g., nested instances), whether it's read-only, if there are rate limits, or what the output format looks like. This leaves significant gaps for a tool with no annotation coverage.

Agents need to know what a tool does to the world before calling it. Descriptions should go beyond structured annotations to explain consequences.

Conciseness5/5

Is the description appropriately sized, front-loaded, and free of redundancy?

The description is a single, efficient sentence that directly states the tool's purpose without any wasted words. It is appropriately sized and front-loaded, making it easy to understand at a glance.

Shorter descriptions cost fewer tokens and are easier for agents to parse. Every sentence should earn its place.

Completeness2/5

Given the tool's complexity, does the description cover enough for an agent to succeed on first attempt?

Given the complexity of listing children in a Roblox instance, no annotations, and no output schema, the description is incomplete. It doesn't explain what 'children' entails, the return format, or any behavioral traits like safety or performance considerations, which are crucial for effective tool use.

Complex tools with many parameters or behaviors need more documentation. Simple tools need less. This dimension scales expectations accordingly.

Parameters3/5

Does the description clarify parameter syntax, constraints, interactions, or defaults beyond what the schema provides?

The input schema has 100% description coverage, with the 'path' parameter documented as 'The path to the instance to list children of (e.g., 'game.Workspace')'. The description adds no additional meaning beyond this, so it meets the baseline of 3 where the schema does the heavy lifting.

Input schemas describe structure but not intent. Descriptions should explain non-obvious parameter relationships and valid value ranges.

Purpose4/5

Does the description clearly state what the tool does and how it differs from similar tools?

The description clearly states the action ('List children') and target resource ('of a Roblox instance'), providing a specific verb+resource combination. However, it doesn't differentiate from sibling tools like 'get_properties' or 'read_script', which also involve Roblox instances but perform different operations.

Agents choose between tools based on descriptions. A clear purpose with a specific verb and resource helps agents select the right tool.

Usage Guidelines2/5

Does the description explain when to use this tool, when not to, or what alternatives exist?

The description provides no guidance on when to use this tool versus alternatives like 'get_properties' (which might retrieve properties rather than children) or other sibling tools. It lacks explicit context, prerequisites, or exclusions for usage.

Agents often have multiple tools that could apply. Explicit usage guidance like "use X instead of Y when Z" prevents misuse.

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