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Glama

Server Configuration

Describes the environment variables required to run the server.

NameRequiredDescriptionDefault

No arguments

Instructions

Guidance the server publishes about itself, which clients place ahead of the tool catalog so the model reads it before choosing anything.

This server publishes no instructions, or was last inspected before Glama recorded them.

Capabilities

Server capabilities have not been inspected yet.

Tools

Functions exposed to the LLM to take actions

NameDescription
list_childrenC

List children of a Roblox instance

get_propertiesC

Get properties of a Roblox instance

read_scriptA

Read the source code of a script (decompiles if necessary). Note: Cannot read server-side scripts (Script) from a client execution context as their source is not replicated.

run_scriptC

Execute arbitrary Lua code in the Roblox client

Prompts

Interactive templates invoked by user choice

NameDescription

No prompts

Resources

Contextual data attached and managed by the client

NameDescription

No resources

TDQS

B3.4/5.0

Scored across 4 tools

Disambiguation5/5

Each tool has a distinct purpose: get_properties retrieves instance attributes, list_children enumerates child objects, read_script accesses script source code, and run_script executes Lua code. There is no overlap in functionality, making tool selection unambiguous for an agent.

Naming Consistency5/5

All tool names follow a consistent verb_noun pattern (get_properties, list_children, read_script, run_script) using snake_case. The naming is predictable and readable, with no deviations in style or convention.

Tool Count4/5

With 4 tools, the count is reasonable for a Roblox-focused server, covering core operations like inspection and execution. However, it feels slightly thin, as additional tools for actions like modifying instances or handling events could enhance coverage without being excessive.

Completeness3/5

The tools provide good read/execute capabilities for Roblox instances and scripts, but there are notable gaps in write operations (e.g., no create, update, or delete tools). This limits agents to inspection and execution without full lifecycle management, which may cause workarounds for more complex tasks.