xbox-mcp
Server Quality Checklist
Latest release: v1.0.0
- Disambiguation5/5
Each tool has a clearly distinct purpose: activity feed, current game, profile, recent games, and player search. No overlap in functionality.
Naming Consistency4/5Four tools follow 'get_' prefix pattern, but 'search_players' deviates slightly. However, all use verb_noun structure, maintaining readability.
Tool Count5/5Five tools is well-scoped for an Xbox profile and activity server, covering essential read operations without bloat.
Completeness4/5Covers profile, activity, current game, recent games, and search. Minor gaps like friends list or achievement details are optional, not critical.
Average 4.3/5 across 5 of 5 tools scored.
See the Tool Scores section below for per-tool breakdowns.
- No community issues in the last 6 months
- 1 commit in the last 12 weeks
- No stable releases found
- No critical vulnerability alerts
- No high-severity vulnerability alerts
- No code scanning findings
- CI status not available
This repository is licensed under MIT License.
This repository includes a README.md file.
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How is the quality score calculated?
The overall quality score combines two components: Tool Definition Quality (70%) and Server Coherence (30%).
Tool Definition Quality measures how well each tool describes itself to AI agents. Every tool is scored 1–5 across six dimensions: Purpose Clarity (25%), Usage Guidelines (20%), Behavioral Transparency (20%), Parameter Semantics (15%), Conciseness & Structure (10%), and Contextual Completeness (10%). The server-level definition quality score is calculated as 60% mean TDQS + 40% minimum TDQS, so a single poorly described tool pulls the score down.
Server Coherence evaluates how well the tools work together as a set, scoring four dimensions equally: Disambiguation (can agents tell tools apart?), Naming Consistency, Tool Count Appropriateness, and Completeness (are there gaps in the tool surface?).
Tiers are derived from the overall score: A (≥3.5), B (≥3.0), C (≥2.0), D (≥1.0), F (<1.0). B and above is considered passing.
Tool Scores
- Behavior3/5
Does the description disclose side effects, auth requirements, rate limits, or destructive behavior?
Annotations already declare readOnlyHint and openWorldHint, so the description does not need to cover safety. The description adds return value details, but no further behavioral traits (e.g., partial match behavior, result limit) are mentioned.
Agents need to know what a tool does to the world before calling it. Descriptions should go beyond structured annotations to explain consequences.
Conciseness5/5Is the description appropriately sized, front-loaded, and free of redundancy?
The description is two sentences, front-loaded with the action and return, and every sentence adds value. There is no redundant or extraneous information.
Shorter descriptions cost fewer tokens and are easier for agents to parse. Every sentence should earn its place.
Completeness5/5Given the tool's complexity, does the description cover enough for an agent to succeed on first attempt?
For a simple tool with one parameter and no output schema, the description fully explains what it returns and why to use it. It is complete and meets the needs for correct invocation.
Complex tools with many parameters or behaviors need more documentation. Simple tools need less. This dimension scales expectations accordingly.
Parameters3/5Does the description clarify parameter syntax, constraints, interactions, or defaults beyond what the schema provides?
Schema coverage is 100% and the parameter description is clear. The tool description does not add additional meaning beyond what the schema provides, so a baseline score of 3 is appropriate.
Input schemas describe structure but not intent. Descriptions should explain non-obvious parameter relationships and valid value ranges.
Purpose5/5Does the description clearly state what the tool does and how it differs from similar tools?
The description clearly states it searches for Xbox players by gamertag and returns specific fields (XUID, gamertag, gamerscore, real name). It also explains the use case of finding XUID for subsequent lookups, distinguishing it from sibling tools like get_profile or get_current_game.
Agents choose between tools based on descriptions. A clear purpose with a specific verb and resource helps agents select the right tool.
Usage Guidelines4/5Does the description explain when to use this tool, when not to, or what alternatives exist?
The description explicitly says to use this tool to find XUID before looking up profile, current game, or history, providing clear context. It does not list when-not-to-use or alternatives, but the purpose is implied through sibling tools.
Agents often have multiple tools that could apply. Explicit usage guidance like "use X instead of Y when Z" prevents misuse.
- Behavior4/5
Does the description disclose side effects, auth requirements, rate limits, or destructive behavior?
Annotations already declare readOnlyHint and openWorldHint. The description adds value by detailing the return order (most-recent first), content types, and account restriction, which are behavioral traits beyond annotations.
Agents need to know what a tool does to the world before calling it. Descriptions should go beyond structured annotations to explain consequences.
Conciseness5/5Is the description appropriately sized, front-loaded, and free of redundancy?
The description is concise with two front-loaded sentences. Every sentence adds value without redundancy or filler.
Shorter descriptions cost fewer tokens and are easier for agents to parse. Every sentence should earn its place.
Completeness4/5Given the tool's complexity, does the description cover enough for an agent to succeed on first attempt?
Given no output schema and simple parameters, the description adequately covers content types, ordering, and account limitation. It does not detail exact return fields, but for a list tool this is sufficient.
Complex tools with many parameters or behaviors need more documentation. Simple tools need less. This dimension scales expectations accordingly.
Parameters3/5Does the description clarify parameter syntax, constraints, interactions, or defaults beyond what the schema provides?
Schema coverage for the single parameter 'limit' is 100%, with a clear description in the schema. The tool description does not add further meaning beyond what the schema provides, so baseline score of 3 is appropriate.
Input schemas describe structure but not intent. Descriptions should explain non-obvious parameter relationships and valid value ranges.
Purpose5/5Does the description clearly state what the tool does and how it differs from similar tools?
The description clearly states the tool retrieves a user's recent Xbox activity feed, specifying content types (screenshots, game clips, achievement posts), ordering (most-recent first), and association. It distinguishes from siblings like get_current_game or get_profile by focusing on activity feed, and notes the account limitation.
Agents choose between tools based on descriptions. A clear purpose with a specific verb and resource helps agents select the right tool.
Usage Guidelines4/5Does the description explain when to use this tool, when not to, or what alternatives exist?
The description explicitly states the tool is only available for the user's own account, providing a clear when-not scenario. It does not compare directly to siblings, but the context of activity feed vs. other data makes usage clear.
Agents often have multiple tools that could apply. Explicit usage guidance like "use X instead of Y when Z" prevents misuse.
- Behavior4/5
Does the description disclose side effects, auth requirements, rate limits, or destructive behavior?
Annotations already declare readOnlyHint and openWorldHint, indicating a safe read operation. The description adds value by specifying exact return data (state, device, rich presence) and default behavior, complementing the annotations without contradiction.
Agents need to know what a tool does to the world before calling it. Descriptions should go beyond structured annotations to explain consequences.
Conciseness5/5Is the description appropriately sized, front-loaded, and free of redundancy?
Two sentences pack all necessary information: first sentence defines outputs concisely, second sentence explains default and parameter use. No redundant words.
Shorter descriptions cost fewer tokens and are easier for agents to parse. Every sentence should earn its place.
Completeness5/5Given the tool's complexity, does the description cover enough for an agent to succeed on first attempt?
For a simple read tool with no output schema, the description fully covers purpose, usage scenarios, and return contents. The agent can determine when to call it and what to expect without ambiguity.
Complex tools with many parameters or behaviors need more documentation. Simple tools need less. This dimension scales expectations accordingly.
Parameters3/5Does the description clarify parameter syntax, constraints, interactions, or defaults beyond what the schema provides?
Schema coverage is 100% and both parameters are well-documented in the schema. The description reinforces that omitting parameters uses your own account, adding marginal clarity beyond the schema, so baseline 3 is appropriate.
Input schemas describe structure but not intent. Descriptions should explain non-obvious parameter relationships and valid value ranges.
Purpose5/5Does the description clearly state what the tool does and how it differs from similar tools?
The description clearly specifies the verb 'Get' and the resource 'what an Xbox player is doing right now,' listing concrete outputs (online/offline state, console/device, currently running game with rich-presence detail). It distinguishes from siblings like get_recent_games (past) and get_profile (profile info) by focusing on current activity.
Agents choose between tools based on descriptions. A clear purpose with a specific verb and resource helps agents select the right tool.
Usage Guidelines4/5Does the description explain when to use this tool, when not to, or what alternatives exist?
The description states defaults to own account and provides options for other players via gamertag or xuid, giving clear usage context. It lacks explicit exclusions or when-not-to-use guidance against siblings, but the context is clear enough for an agent to infer.
Agents often have multiple tools that could apply. Explicit usage guidance like "use X instead of Y when Z" prevents misuse.
- Behavior4/5
Does the description disclose side effects, auth requirements, rate limits, or destructive behavior?
Annotations already declare readOnlyHint and openWorldHint. The description adds that results are sorted most-recent first and include achievement/gamerscore progress and devices, going beyond annotations. No contradictions.
Agents need to know what a tool does to the world before calling it. Descriptions should go beyond structured annotations to explain consequences.
Conciseness5/5Is the description appropriately sized, front-loaded, and free of redundancy?
Two sentences with no wasted words; front-loaded with purpose and key details. Every sentence adds value.
Shorter descriptions cost fewer tokens and are easier for agents to parse. Every sentence should earn its place.
Completeness4/5Given the tool's complexity, does the description cover enough for an agent to succeed on first attempt?
Given no output schema, the description explains the kind of data returned. It could be more explicit about edge cases (e.g., empty results) and whether the current game is included, but overall sufficiently complete for an agent.
Complex tools with many parameters or behaviors need more documentation. Simple tools need less. This dimension scales expectations accordingly.
Parameters4/5Does the description clarify parameter syntax, constraints, interactions, or defaults beyond what the schema provides?
Schema covers all 3 parameters with descriptions. The description adds semantic value by explaining the default behavior and how xuid/gamertag relate to account selection, which is not in the schema descriptions.
Input schemas describe structure but not intent. Descriptions should explain non-obvious parameter relationships and valid value ranges.
Purpose5/5Does the description clearly state what the tool does and how it differs from similar tools?
The description clearly states the tool returns recently played games, sorted most-recent first, with details on last played time, devices, and achievement progress. It distinguishes from siblings by specifying 'what have they been up to' history.
Agents choose between tools based on descriptions. A clear purpose with a specific verb and resource helps agents select the right tool.
Usage Guidelines4/5Does the description explain when to use this tool, when not to, or what alternatives exist?
The description explicitly says it defaults to your own account and you can pass a gamertag or xuid for someone else, implying when to use it for other players. It indirectly differentiates from siblings like get_current_game or get_activity, but lacks explicit exclusions.
Agents often have multiple tools that could apply. Explicit usage guidance like "use X instead of Y when Z" prevents misuse.
- Behavior4/5
Does the description disclose side effects, auth requirements, rate limits, or destructive behavior?
Annotations already indicate readOnlyHint and openWorldHint. Description adds value by clarifying default behavior and scope (own vs others), without contradicting annotations.
Agents need to know what a tool does to the world before calling it. Descriptions should go beyond structured annotations to explain consequences.
Conciseness5/5Is the description appropriately sized, front-loaded, and free of redundancy?
Two sentences, no waste. First sentence explains purpose and output, second sentence explains parameter use. Front-loaded and efficient.
Shorter descriptions cost fewer tokens and are easier for agents to parse. Every sentence should earn its place.
Completeness5/5Given the tool's complexity, does the description cover enough for an agent to succeed on first attempt?
Given simplicity, no output schema, and presence of sibling tools, the description is fully complete: states what is returned, how to use, and default behavior.
Complex tools with many parameters or behaviors need more documentation. Simple tools need less. This dimension scales expectations accordingly.
Parameters4/5Does the description clarify parameter syntax, constraints, interactions, or defaults beyond what the schema provides?
Both parameters are fully documented in schema (100% coverage). Description adds meaningful usage context: omission implies own account, which aids correct invocation.
Input schemas describe structure but not intent. Descriptions should explain non-obvious parameter relationships and valid value ranges.
Purpose5/5Does the description clearly state what the tool does and how it differs from similar tools?
The description clearly states the verb 'Get' and resource 'profile', listing specific fields (gamertag, gamerscore, etc.), and distinguishes from sibling tools like get_activity or get_current_game.
Agents choose between tools based on descriptions. A clear purpose with a specific verb and resource helps agents select the right tool.
Usage Guidelines4/5Does the description explain when to use this tool, when not to, or what alternatives exist?
Provides clear context: defaults to own account, and explains how to use parameters for other players. Lacks explicit exclusions but sufficient for typical use.
Agents often have multiple tools that could apply. Explicit usage guidance like "use X instead of Y when Z" prevents misuse.
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