spine_create_loading_animation_preset
Generate a loading animation preset on a Spine JSON copy using predefined templates (cute_cat_loading, logo_bounce, breathing_idle, floating_character, blink_loop) and write the modified JSON and manifest without altering the source.
Instructions
Create a loading animation preset on a Spine JSON copy. Presets: cute_cat_loading, logo_bounce, breathing_idle, floating_character, blink_loop. Writes JSON + manifest only. Not for mesh, IK, weights, or UI automation.
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| preset | Yes | Loading animation preset to generate. | |
| duration | No | Optional duration override in seconds. If omitted, the preset default is used. | |
| intensity | No | Motion intensity multiplier for transform amplitudes. | normal |
| overwrite | No | When false, stop if outputJsonPath exists or the preset animation already exists. When true, overwrite those generated targets. | |
| outputJsonPath | Yes | Destination JSON file where the modified loading animation copy will be written. | |
| sourceJsonPath | Yes | Source Spine JSON file to read. It is preserved unchanged. |