MCP server for reading, validating, and modifying Spine 4.1.24 JSON animation files, with tools for animation timeline editing, validation, preview, and agent integration.
An MCP server that converts layered PSD characters into Spine 4.2 rigs with deterministic, parametric 2D/2.5D animations (idle, walk, run, jump, attack, hit) ready for the Spine editor and Unity.
An MCP server that empowers AI coding agents to work effectively with Minecraft mod development, providing static analysis of decompiled source code and runtime interaction with a running Minecraft instance.
Enables authoring, preview, and export of Spine 2D skeletal animations via natural language from Claude Code or any MCP client, with a web dashboard and tools for keyframing, templates, and GIF preview.
MCP server for safe local automation of Aseprite, providing tools to create, inspect, edit, save, and export pixel art documents through the official Aseprite CLI and controlled Lua scripts.