A
licenseA
qualityD
maintenanceAn MCP server that converts layered PSD characters into Spine 4.2 rigs with deterministic, parametric 2D/2.5D animations (idle, walk, run, jump, attack, hit) ready for the Spine editor and Unity.
4
2
MIT
Split character art into named layers and export PSDs for Live2D and Spine.
Generate game sprite sheets and animations from an image, and clean up sprite backgrounds.
Create AI animations and export transparent sprite sheets, alpha video, frames, and game assets.
Generate your app's mascot, then props, poses and animations that stay on-model.
Build a game's 2D art layer with your agent: characters, animations, tilesets, levels, 5 engines.
Add one secure layer between your agents and this server.