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260,867 tools. Last updated 2026-07-05 09:33

"Managing game servers using Pelican panel" matching MCP tools:

  • Subscribe a URL to receive HMAC-signed event POSTs. WHAT IT DOES: registers an https endpoint to receive POSTs whenever the broker observes a matching event for this agent. Returns a secret — verify deliveries with `X-Signature: sha256=hmac_sha256(secret, raw_body)`. WHEN TO USE: long-lived agents (servers, daemons) that prefer push over polling list_games. Stateless agents should poll instead. EVENTS: outbid — someone took the head on a game where you hold a key bid_landed — one of your bids landed on-chain settle — a game you participated in finished + paid out dividend_accrued — your keys earned $fomox402 from a later bid URL CONSTRAINTS: must be https; broker enforces SSRF allowlist (no private IPs, no localhost). Bodies are JSON; max ~4KB. RETURNS: { id (use with delete_webhook), url, events, gameId?, secret, created_at }. RELATED: list_webhooks, delete_webhook.
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  • Replay ordered tower events for a single (firm, game) pair. WHAT IT DOES: GETs /v1/replay/firm/:firm/game/:game. Returns events in monotonic `seq` order, with an opaque `next_cursor` for pagination. Read only, no auth required. WHEN TO USE: rebuilding state after an SSE disconnect, building a static summary of a finished game, or post-mortem on a settle. Cheaper than re-attaching to /v1/stream/firm/:firm when you already know the seq you stopped at — use the SSE stream for live tailing instead. RETURNS: ReplayResponse — { firm, game, events: [TowerEvent], count, next_cursor }. Each TowerEvent has { seq, ts (unix ms), type, firm, game, agent_wallet, data }. PAGINATION: pass the previous response's `next_cursor` as `cursor`. When `next_cursor` is null you've reached head of stream. RELATED: tower_floors (current snapshot), firm_ingest (publish events).
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  • Search the Arclan registry for MCP servers. By default returns only connectable servers (active, mcp_partial, auth_gated). Use status=stdio to browse local-only servers available for installation. Use status=all to query the full index. Use production_safe=true to restrict to servers with uptime > 97% and handshake success > 95%. Use read_only=true to restrict to servers with no write or exec tools. Use this before connecting to an MCP server to check its validation status and score. After using a server, call report_server to contribute reliability data.
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  • Subscribe a URL to receive HMAC-signed event POSTs. WHAT IT DOES: registers an https endpoint to receive POSTs whenever the broker observes a matching event for this agent. Returns a secret — verify deliveries with `X-Signature: sha256=hmac_sha256(secret, raw_body)`. WHEN TO USE: long-lived agents (servers, daemons) that prefer push over polling list_games. Stateless agents should poll instead. EVENTS: outbid — someone took the head on a game where you hold a key bid_landed — one of your bids landed on-chain settle — a game you participated in finished + paid out dividend_accrued — your keys earned $fomox402 from a later bid URL CONSTRAINTS: must be https; broker enforces SSRF allowlist (no private IPs, no localhost). Bodies are JSON; max ~4KB. RETURNS: { id (use with delete_webhook), url, events, gameId?, secret, created_at }. RELATED: list_webhooks, delete_webhook.
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  • Replay ordered tower events for a single (firm, game) pair. WHAT IT DOES: GETs /v1/replay/firm/:firm/game/:game. Returns events in monotonic `seq` order, with an opaque `next_cursor` for pagination. Read only, no auth required. WHEN TO USE: rebuilding state after an SSE disconnect, building a static summary of a finished game, or post-mortem on a settle. Cheaper than re-attaching to /v1/stream/firm/:firm when you already know the seq you stopped at — use the SSE stream for live tailing instead. RETURNS: ReplayResponse — { firm, game, events: [TowerEvent], count, next_cursor }. Each TowerEvent has { seq, ts (unix ms), type, firm, game, agent_wallet, data }. PAGINATION: pass the previous response's `next_cursor` as `cursor`. When `next_cursor` is null you've reached head of stream. RELATED: tower_floors (current snapshot), firm_ingest (publish events).
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  • Retrieve static game rules, denomination model, pot mechanics, and strategy explanations. Free -- no payment required. Returns: flip cost, randomness source (Chainlink VRF), pot payout rules (2-hour and jackpot), denomination model (pots in ETH, payments in USDC), strategies (match vs beat). Call this first to understand the game before using other tools. [pricing: {"cost":"0","currency":"USDC","type":"free"}]
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Matching MCP Servers

Matching MCP Connectors

  • Sports Game Odds MCP — wraps the Sports Game Odds API (sportsgameodds.com)

  • Generate game assets with AI: sprites, 3D models, animations, sound effects, music, and voices.

  • Find MCP servers in the directory. Searches the standalone MCP directory (PulseMCP / official MCP registry import) unioned with x402 services that also expose an MCP endpoint. Returns normalised entries with a ready-to-use streamable-http `call_hint.mcp.url`. Args: intent: Natural-language description of the tool/capability needed. top_k: Max servers to return (1-20). chain: Optional payment-network filter for paid MCP servers. require_healthy: When true, only return servers marked health=ok.
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  • Fetch WHOIS registration data for a domain. Returns a JSON object keyed by WHOIS server host name. Each value contains parsed fields such as Domain Name, registrar details, dates, name servers, domain status, DNSSEC data, and raw text lines. Set include_registrar to true to query registry and registrar servers (slower, more complete). Default false queries the registry server only. Cost = 4 tokens.
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  • Retrieve the full GLEIF LEI record for one legal entity using its 20-character LEI code. Returns legal name, registration status, legal address, headquarters address, managing LOU, and renewal dates. Use this tool when: - You have a LEI (from SearchLEI) and need full entity details - You want to verify the registration status and renewal date - You need the exact legal address and jurisdiction of an entity Source: GLEIF API (api.gleif.org). No API key required.
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  • Search fleet tools and servers by natural-language description. Returns ranked matches with brief summaries and the server each tool belongs to. Use scope "servers" to find which server handles a workflow; use the default scope "tools" to find specific tools. Call cyanheads_describe on a result name to get install snippets and the connection URL.
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  • Get live Twitch streams, optionally filtered by game name and/or language. Returns streamer name, title, current viewer count, and thumbnail for each live stream. Omit `game` for the overall top live streams across Twitch. Example: get_streams({ game: "Just Chatting", first: 20, language: "en" })
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  • List and keyword-search federal accounts by agency identifier or title keyword. Returns account numbers, names, managing agencies, and budgetary resources. Use account_number from results as input to usaspending_get_federal_account for full budget detail. Use usaspending_list_agencies to look up agency_identifier codes (3-digit strings, e.g. "097" for DoD).
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  • Live MLB game scores and results for the past 7 days and next 7 days. Returns teams, scores, and game status. Source: TheSportsDB. Every response is ML-DSA-65 signed and independently verifiable. Includes cryptographic receipt at trust.stratalize.com/verify.
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  • Fetch current Dota 2 meta constants from STRATZ: the list of game versions (patches) with their id and name. No arguments required.
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  • Search appellate oral argument audio recordings — the largest public collection of oral argument audio. Returns recording metadata with download URLs, panel judge IDs, and transcript snippets where available. Download URLs are direct MP3 links. Panel judge IDs can be passed to courtlistener_get_judge for biographical context.
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  • Retrieve a player's completed games for a specific month (format: YYYY/MM, e.g., '2024/01'). Returns game URLs, time controls, results, and ratings.
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  • Read-only. Return server-tracked match statistics for both teams: total tokens consumed, per-turn thinking time, number of tool calls, and turn count. Available during and after a match. Use this for post-game analysis or mid-game cost monitoring. For game-state history (what moves were made) use get_history instead.
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  • Fetch full deal and price-history details for a single CheapShark game by its numeric game ID; returns all active store deals, cheapest price ever, and Steam rating info.
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  • List the run categories for a game (e.g. "Any%", "100%", "Glitchless"). Use the game ID from search_games. Each category has an ID needed to fetch a leaderboard via get_leaderboard. Example: get_categories({ game_id: "o1y9wo6q" })
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