Get project info, engine version, settings, run or stop the game, and export builds for a Godot project.
128,620 tools. Last updated 2026-05-06 03:27
"How to Create 2D Fighting Games in Godot Engine" matching MCP tools:
- Stop a running Godot project in Forge Engine by terminating execution, similar to pressing the stop button in the editor.
- Retrieve the installed Godot engine version and platform details to verify compatibility and configure development environments for game projects.MIT
- Search local Godot documentation for classes, methods, properties, signals, and constants using free-text queries or specific filters to find relevant engine information.MIT
- Check the status and capabilities of the Godot Engine provider connected to the MCP server.MIT
- Generate complete 2D HTML5 Canvas arcade games with player controls, enemies, and mechanics. Create production-ready code, tests, and documentation for various game types and themes.
Matching MCP Servers
- AlicenseAqualityCmaintenanceEnables AI agents to create, edit, and run Godot 4.5+ games by providing tools for project scaffolding, scene manipulation, and engine interaction. It supports full game development workflows including node editing, script attachment, and project execution with debugging capabilities.Last updated244MIT
- Alicense-qualityCmaintenanceA CLI tool that sets up a Model Control Protocol server and deploys it to Cloudflare Workers, allowing you to quickly create custom tools for your Cursor Agent just by writing TypeScript functions.Last updated416MIT
Matching MCP Connectors
Create AI surveys with dynamic follow-up probing directly from your AI assistant.
Deterministic recipe verification engine — validates AI-generated recipes against master SOPs.
- Retrieve the unique identifier (UID) for files in Godot 4.4+ projects to enable precise file referencing and management within the game engine.MIT
- Generate 2D game assets with consistent top-down perspective for RPGs and strategy games. Create props, characters, tiles, or creatures using AI workflows with viewpoint control.
- Construct a 2D point with symbolic x and y coordinates for use in geometric computations.MIT
- Enable or disable engine modules like physics-2d-box2d, spine, or dragon-bones in Cocos Creator projects. Configure required modules before using related components and rebuild after changes.
- Generate 2D plots of mathematical functions using Desmos API or local rendering to visualize equations with customizable x and y ranges.Apache 2.0
- Create datasets in LangSmith to organize and manage training examples for model evaluation and experimentation.
- Apply templates in your Obsidian vault using filesystem substitution or Templater plugin. Create new notes, insert into the active document, or render previews. Works on the current vault.
- Create and populate tables in Google Docs using structured data. Follow a mandatory workflow: first inspect document structure to get the correct insertion index, then format data as a 2D list of strings.MIT
- Create a new Godot scene file with a single root node. Specify project path, scene path, and optional root node type (Node2D, Node3D, or Control).MIT
- Check GDScript syntax or scene file integrity to catch parse errors early. Supports single files or batch targets in a single Godot process.MIT
- Verify connection to the Godot Language Server by checking status, host, and port. Confirm the Godot editor is running before using semantic analysis tools.MIT
- Evaluate the health of a Growth, Fulfillment, or Innovation engine by specifying engine type and optional HubSpot pipeline. Returns health score, metrics, signals, and recommendations.Business Source 1.1
- Execute GDScript code within the Godot editor to query engine state, access project settings, or perform quick operations using EditorScript functionality.MIT
- Create pseudocolor plots for large datasets on irregular grids to visualize 2D data distributions in scientific research.MIT