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"How to Create 2D Fighting Games in Godot Engine" matching MCP tools:

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  • Riot Games API: accounts, summoners, matches, league entries, champion mastery.

  • Create, edit, preview, publish, and manage web pages from MCP-capable AI clients.

  • Returns the installed Godot engine version for compatibility checks, e.g., verifying Godot 4.4+ features like UID.
    MIT
  • Retrieve the installed Godot engine version and platform details to verify compatibility and configure development environments for game projects.
    MIT
  • Search local Godot documentation for classes, methods, properties, signals, and constants using free-text queries or specific filters to find relevant engine information.
    MIT
  • Generate complete 2D HTML5 Canvas arcade games with player controls, enemies, and mechanics. Create production-ready code, tests, and documentation for various game types and themes.
    MIT
  • Check the status and capabilities of the Godot Engine provider connected to the MCP server.
    MIT
  • Update UID references in Godot projects by resaving resources to maintain compatibility with Godot 4.4+ versions.
  • Retrieve the unique identifier (UID) for files in Godot 4.4+ projects to enable precise file referencing and management within the game engine.
    MIT
  • Update UID references in Godot projects by resaving resources to maintain compatibility with Godot 4.4+ versions.
    MIT
  • Generate 2D game assets with consistent top-down perspective for RPGs and strategy games. Create props, characters, tiles, or creatures using AI workflows with viewpoint control.
  • Construct a 2D point with symbolic x and y coordinates for use in geometric computations.
    MIT