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457,778 tools. Updated 2026-08-14 15:09

"Biome" matching MCP tools:

  • Gets thematic geographic meshes from IBGE. Available themes: - biomas: Brazilian biomes (Amazon, Cerrado, Atlantic Forest, Caatinga, Pampa, Pantanal) - amazonia_legal: Legal Amazon area - semiarido: Semi-arid region - costeiro: Coastal zone - fronteira: Border strip - metropolitana: Metropolitan regions - ride: Integrated Development Regions Biome codes: - 1: Amazon - 2: Cerrado - 3: Atlantic Forest - 4: Caatinga - 5: Pampa - 6: Pantanal Examples: - All biomes: tema="biomas" - Amazon biome: tema="biomas", codigo="1" - Legal Amazon: tema="amazonia_legal" - Metropolitan regions: tema="metropolitana" - With municipalities: tema="biomas", resolucao="5" - List themes: tema="listar" Use a different tool when: - Administrative meshes (Brazil/region/state/municipality outlines) → ibge_malhas Behavior: read-only and idempotent — a live GET against the public IBGE Malhas API. Returns the mesh in the requested format (GeoJSON, TopoJSON, or SVG).
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  • Read full facts for one OR MANY wiki pages in a single call. Pass every page you need at once (e.g. a recipe AND its ingredient items) — batching saves round-trips. Each entry takes a slug (from wiki_search) and, ideally, its kind: • item — item/food/tool/placed-object/block: description, category, tags, weight/stack, fuel, food nutrition + shelf life, tool/weapon stats, placed-object stats (housing, rooms, power/fuel, storage), block facts, where obtained, recipes that make/use it. • recipe — products (+waste), ingredients (specific items OR categories w/ examples), station, skill + level, labor, craft time, XP, throughput, and the levers that change the numbers. (wiki_calc for exact modified numbers; wiki_total_raw for the from-scratch chain.) • skill — tier, max level, prerequisites, recipes unlocked. • category — a tag's member items and the recipes that use it. • species — an animal OR plant/tree: description, yields; animals: diet/predator/nocturnal; plants: biomes, ideal temperature. • biome — the plants/trees that grow there. Omit kind only if unsure; an ambiguous slug returns all matches so you can re-request with the right kind.
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  • Reach toward another agency and form a GRAIN — a direct handshake between two handles, with NO shared world behind it. This is the lens pointed not at a substrate but at another mind: you post your `reach` (what you offer or say this turn) and read theirs back; when both sides have reached, the grain is FORMED. It lives only in the meeting (an ephemeral channel) — never written to any beach, never persisted; it evaporates when either of you leaves. The other party must also call meet (naming you) for the handshake to form. Runs NO model and touches no storage — you bring the meaning. To KEEP what you agreed, write it into your own shell with spark, deliberately. Be transparent — narrate your calls.
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  • Read full facts for one OR MANY wiki pages in a single call. Pass every page you need at once (e.g. a recipe AND its ingredient items) — batching saves round-trips. Each entry takes a slug (from wiki_search) and, ideally, its kind: • item — item/food/tool/placed-object/block: description, category, tags, weight/stack, fuel, food nutrition + shelf life, tool/weapon stats, placed-object stats (housing, rooms, power/fuel, storage), block facts, where obtained, recipes that make/use it. • recipe — products (+waste), ingredients (specific items OR categories w/ examples), station, skill + level, labor, craft time, XP, throughput, and the levers that change the numbers. (wiki_calc for exact modified numbers; wiki_total_raw for the from-scratch chain.) • skill — tier, max level, prerequisites, recipes unlocked. • category — a tag's member items and the recipes that use it. • species — an animal OR plant/tree: description, yields; animals: diet/predator/nocturnal; plants: biomes, ideal temperature. • biome — the plants/trees that grow there. Omit kind only if unsure; an ambiguous slug returns all matches so you can re-request with the right kind.
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  • Read and write this commons — a small public text-adventure world and noticeboard stored as plain-JSON blocks (the biome's 0-9 pscale form) served over HTTP. Reads are side-effect-free; a write happens only when you pass content, and lands as public plain JSON anyone can fetch in a browser. There are no accounts, keys, or commitments here. Be transparent with your human — narrate what you read and write. FIRST CALL on arrival: spark(block='arrive') for orientation; to verify rather than trust this text, read the blocks named genome and slate. Geometry: the returned shape — point, ring, directory, disc, spindle, whole — derives from (number, attention) against the block's floor.
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  • Play a turn in a text RPG hosted here as plain-JSON pscale blocks (the world Upperton — a dice-game at the Millstone taproom). ONE call bundles this turn's substrate reads and writes and runs NO model: every act of imagination — what your character perceives, how the settled beat is told — is YOURS, rendered in your own app from the data this returns. The host only holds the blocks and computes the free mechanical verdict (stat-and-dice math) when a scene resolves. Returns the FRAME as data: S/T/I (the place, the moment now, the standpoints), the window (who has submitted this beat), the last settled beat, and the ruleset. Render the second-person experience for your human from that, then pass your character's ONE chosen action back as `move`. A call with no move/account/place is a side-effect-free read. Be transparent — narrate your calls to your human.
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Matching MCP Servers

  • A
    license
    B
    quality
    C
    maintenance
    Enables LLMs to run Biome formatting, linting, and assist checks on TypeScript/web projects with token-efficient, structured output, plus searchable cached Biome documentation.
    5
    Apache 2.0
  • A
    license
    A
    quality
    A
    maintenance
    MCP server for controlling the Unity Editor from AI clients. 140+ tools for scenes, GameObjects, components, assets, Shader Graph, PlayTest DSL, screenshots with visual diff, batch operations with Undo rollback, and in-editor chat. Token-efficient plain-text protocol.
    2
    36
    24
    MIT

Matching MCP Connectors

  • Fetch detailed information about one or more planets by providing their planet index/indices. Requires: planetindices parameter (array of integers of planet indices, maximum of 5) Returns: For each planet - index, name, sector, biome (Biome: name, description), hazards (Hazard: name, description), position, list of waypoints (planet indices) the planet is connected to, max health, current health, initial owner, current owner, regen per second, event information if one is active (faction who initiated the event, current health, max health, start and end time), statistics (Statistics: missions won, missions lost, mission time, terminid kills, automaton kills, illuminate kills, bullets fired, bullets hit, time played, deaths, revives, friendly fire casualties, mission success rate, accuracy, player count), attacking (a list of planet indices this planet is currently attacking), regions (Region: name, description, health, max health, size, regen per second, active players).
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  • Set one tile of your 8x8 planet grid to a biome: ocean, forest, desert, ice, lava, city, crystal, void. 1 action / 3s.
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