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261,118 tools. Last updated 2026-07-05 10:33

"A tool or guide for creating a memory card game" matching MCP tools:

  • Get a routing guide to available tools and receive a specific recommendation for the best sub-agent or tool based on your task description.
    Apache 2.0
  • Pause emulation to freeze game state for stable memory reads and writes. Prevents game advancement between tool calls.
    MIT
  • Pause PSP emulation to stabilize game state for memory reads and writes. Use before memory operations; resume with ppsspp_resume.
    MIT
  • Access the complete Astria operating guide to learn available tools, recommended workflows, and best practices for persistent memory management.
    MIT

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  • Manage your Canvas coursework with quick access to courses, assignments, and grades. Track upcomin…

  • One memory, every AI. A shared, user-owned markdown memory your AI clients read and write over MCP.

  • Capture a screenshot of the Unity Game or Scene view as a PNG file. Returns the file path for visual verification of game state, UI layout, or rendering issues.
    Apache 2.0
  • Get snow conditions, resort guide, photo gallery, or detailed text for a ski resort by specifying a slug and card type. Live data for AI agents.
    MIT
  • Retrieve diary entries from a Civilization VI game to restore strategic memory. Specify recent entries, a specific turn, or a range of turns to recover past decisions.
    MIT
  • Retrieve a comprehensive resort guide card including elevation, vertical drop, lifts, runs, skiable acres, average snowfall, season dates, and ski passes for any resort.
    MIT
  • Retrieve match telemetry for both teams: total tokens consumed, per-turn thinking time, number of tool calls, and turn count. Use for post-game analysis or mid-game cost monitoring.
    Apache 2.0
  • Add printable components like card decks, boards, or boxes to a game project using catalog identifiers or stock part UUIDs. Specify quantity and optional display name to build your tabletop game.
    MIT
  • Get clear explanations of Hearthstone game concepts like tempo, card advantage, and mana curve with definitions tailored specifically to Hearthstone gameplay.
    MIT
  • Load this reference before creating or updating Roam content to prevent syntax errors and guide tool selection. Covers formatting, links, queries, tables, diagrams, and more.
    MIT
  • Convert any content — natural language description, structured data, or a combination — into a valid Adaptive Card v1.6 JSON. Returns cardId for reference in subsequent tool calls.
    MIT
  • Manage memory card operations by listing, filtering by entity, or viewing statistics to organize and analyze stored memories.
    MIT