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596,393 tools. Updated 2026-09-21 07:44

"A tool for finding Genshin Impact character videos and creating 3D models with OBJ files" matching MCP tools:

  • Creates a new Word (.docx) document at `path` with the given text content (and an optional title rendered as the heading). Requires confirm=true — called without it, returns a preview of what will be written instead of creating the file. The path must be somewhere Local MCP can write; Desktop/Documents/Downloads may need a one-time Files-and-Folders grant (System Settings → Privacy & Security → Files and Folders). Returns {created, path}. For a OneDrive or Google Drive path use onedrive_write_file / gdrive_write_file; to append to an existing doc use word_append, to read one word_read.
    ConnectorOAuth
  • Dry-run a structured filter over recent papers WITHOUT creating a watch — the tuning loop. Returns {window_days, needs_similarity, match_count, sample} so you can iterate (add a category, raise min_novelty, switch the collection relation) before saving with create_watch. Structured watches rank by 'rising' (forecasted breakout impact) by default, and tighten with min_impact_pct for an anti-noise watch that surfaces only the breakout papers in your niche. NOTE: for a similarity filter, match_count is capped at 200 (the cosine fetch window) and so saturates at 200 on broad/hot topics — tune by the `sample` scores and narrow with categories/min_novelty (or a higher similar floor) rather than relying on match_count alone. Read-only. Requires SF_API_KEY.
    ConnectorNo auth
  • Rig a 3D model: generate a skeleton and skin weights for an existing GLB so it can be animated. Accepts a URL or base64-encoded GLB in `model` (here `model` is the 3D asset file, not an AI model name - there is no model choice on the 3D tools). The job result is a downloadable `model_url` for the rigged GLB. rig_type selects the skeleton prior - general (default, any asset), humanoid (anime-style characters), game (classic game-character rigs), or the pinned humanoid templates for two-armed, two-legged characters: humanoid_template (standard 22-joint skeleton with named joints, required for animating from the preset library) and humanoid_template_hands (52 joints, five fingers per hand). joint_naming relabels the identified joints to a convention - smpl (default), mixamo, humanik, unreal, godot, rigify, or vroid - without changing the skeleton. Credits are held when the job is accepted and refunded if it fails or is cancelled. Rigging is non-destructive to geometry but replaces any prior skeleton, so animations made against an old rig no longer apply. Async generation job: returns `{id, status}` - poll `getApiJob` (job and credit contract: see the server instructions). Credits: This endpoint consumes 1 credits per call.
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  • Publish files to the web → live URL at <slug>.shiply.now. UPDATING: never create a new site for changes — re-call with claimToken (anonymous sites) or slug (sites you own with a Bearer key) and the SAME URL gets the new version. Unchanged files are hash-skipped server-side, so re-publishing (including retrying a failed publish) is cheap — always update the same site rather than creating a new one. Works WITHOUT auth (anonymous: 24h lifetime, returns claimToken/claimUrl — SAVE THEM). With a Bearer shp_ key sites are permanent. ≤50 files / 2 MB inline; bigger: REST flow per https://shiply.now/llms.txt. index.html serves at /. spaMode for client-side routing.
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  • List available models and their prices — free, no payment, no authentication required. Read-only: no state changes; data is served from the server's local config, so repeated calls return identical results (idempotent). Accepts no parameters: the input schema is an empty object, and any arguments passed are ignored. Calling it without arguments returns the complete catalog with per-token prices; there is no filtering, pagination, or configuration. Use this tool to inspect models and prices before calling the paid chat_completions tool. Same data as GET /v1/models (§5.2). Do not use it to generate text (use chat_completions) or to estimate a specific request's cost (use get_price_estimate).
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  • CREATE a Mixamo T-pose auto-rigged character, enemy or boss and save it to Library. NEVER describe a handheld weapon, staff or shield in the prompt: characters and enemies are forged empty-handed (the forge enforces it); make the weapon apart with gripforge_generate (kind=weapon) and put it in the hand with gripforge_attach. polycount is honoured (default 8000; keep it at or under 10000 for a mobile game).To sculpt from a picture (image-to-3D): pass concept_item (lib_… from gripforge_concept_correct / character_concepts) or file_url. Without an image this is text-to-3D. If the look may already be in the locker, call gripforge_style_kit FIRST. For knives/guns use gripforge_generate_weapon. Alias of gripforge_generate (the canonical door). Costs 10 credits. Returns a persistent job_id immediately; poll gripforge_generation_read. Closing this call does not cancel it.
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    Enables LLMs to read and write local user data, generate fake users via sampling, and interact with structured prompts and resources.
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Matching MCP Connectors

  • Filter articles by gpt-5-6-luna sentiment labels (accent/case-insensitive exact match). One model's reading, not a consensus — 4 other models scored the same articles and often disagree; get_sentiment_distribution with model:"all" shows by how much. `subjectivity` is much the weakest of the three scales, so treat a set selected on it as a lead to read rather than as a finding.
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  • Ingest a 3D model from a public URL into APS OSS and kick off a Model Derivative translation job, returning the URN plus a browser viewer link and QR code. Supports 50+ formats: Revit (.rvt/.rfa), Navisworks (.nwd/.nwc), IFC, FBX, OBJ, SolidWorks, point clouds (E57/LAS/RCP), CAD (DWG/STEP/IGES), etc. When to use: you have a publicly downloadable 3D file (S3 presigned URL, GitHub raw, etc.) and need it translated to SVF2 so it can be viewed, measured, or clash-checked via other tools. When NOT to use: the file is only on a local disk or behind auth (fetch will fail) — first push it to a public URL. Do not call to re-translate a model already uploaded; call get_model_metadata instead. APS scopes: data:read data:write data:create bucket:read bucket:create viewables:read Rate limits: APS default ~50 req/min per app per endpoint; Model Derivative translation jobs ~60 req/min; OSS uploads size-limited per file to 100MB for direct upload, larger via resumable. Errors: 401 APS token expired/invalid — refresh; 403 scope or resource permission denied; 404 source file_url not reachable or bucket not found — check the ID; 409 bucket name conflict (bucket already owned by another app — pick a unique bucketKey); 429 rate limited — backoff and retry; 5xx APS upstream outage — retry with jitter. Side effects: NON-IDEMPOTENT. Creates the scanbim-models bucket if absent, uploads a new OSS object with a timestamped key (each call creates a distinct object even for the same input), submits a Model Derivative job (x-ads-force=true overwrites prior derivatives for the same URN), and inserts a row into D1 usage_log + models table.
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  • Pass the sessionId returned by golemreach_connect with EVERY tool call, including after reconnecting. Keep it private: it grants control of your character. If you have no sessionId yet, call golemreach_connect once. Join the game. This is always your first call. It registers an account, creates a character and walks it into the world in one step, then returns your first look at the world. Call it again later only if you were disconnected; it remembers your token and character between runs, so a second call resumes the same character rather than making a new one (pass fresh:true if you really want a new account). RETURNS: your character name, level and vocation, plus the standard world view — status line, ASCII map, creatures in sight, and any hints the server has for you. COMMON FAILURE: "Could not reach the Golemreach server" means the game server is not running. Start it with `node packages/server/dist/main.js --port 7171`, or pass serverUrl if it listens elsewhere. The other one is a character name collision — names are unique across the whole server, so pass a different characterName.
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  • Import ONE still PNG or WebP as an Object or Character using one separate import allowance (Studio unlimited), zero credits. Use get_subscription_allowances first and proceed only when features.import is true. Before uploading, tell the user: transparency required, one clear complete subject, clean edges, consistent project style and camera, no text/watermark, up to 10 MB and 4096px per side; recommend 256px or more except intentional pixel art. No videos, GIFs or animated files; upload does not remove backgrounds or fix quality. Set confirmed only after this notice and approval. For local files, prefer POST /api/v1/asset-imports multipart file/projectId/name/kind/requestId rather than passing large base64 through model context. Persist requestId for safe network retries.
    ConnectorNo auth
  • Mint a company candidate from a registry hit, the step between finding the company and creating its workspace. This is the deliberate pick the confirm-your-company card makes. REQUIRED: registry_ref — the `id` of a well_search_company_registry hit. This tool hydrates that hit and mints the company as a primary (own-company) candidate. Then call well_create_company_workspace with the returned `candidate_id` to make it the company workspace. Only a workspace owner or admin may mint a candidate. A caller without that role is refused, not silently ignored. When the picked company already has a confirmed company workspace, the result carries `linked_to_existing_child: true` and its `workspace_id` — switch into it with well_switch_workspace instead of creating another. Confirm the exact company with the user before calling; never pick one from a name alone.
    ConnectorNo auth
  • The current AI signal for a region (china, korea, japan, or eu) — recent, relevance-scored items on that region's models, labs, and analysis, ranked by momentum. Includes local-language press translated into English. The canonical regional tool; get_china_signal is a preset of this with region "china". Returns titles, sources, and links.
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  • Create a B2 cloud-backed snapshot (zero local disk, async). Streams container data directly to Backblaze B2 via restic. No local disk impact — billed separately at cost+5%. Runs in background — returns immediately with status "creating". Poll list_snapshots() to check when status becomes "completed". Only available for VPS plans. Requires: API key with write scope. Args: slug: Site identifier description: Optional description (max 200 chars) Returns: {"id": "uuid", "name": "...", "status": "creating", "storage_type": "b2", "message": "B2 cloud snapshot started. Poll list_snapshots()..."} Errors: VALIDATION_ERROR: Not a VPS plan or max snapshots reached
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  • Prepare a model for an animated walkthrough / video export by verifying the manifest is complete, then starting a secondary Model Derivative job that produces OBJ geometry (suitable for ingestion into offline rendering pipelines, Blender, or Unreal Engine). Also returns the list of available named views so the operator can stitch them into a camera path. Does NOT itself produce an mp4 — video encoding happens in the downstream UE/Twinmotion pipeline. When to use: when a user wants a walkthrough/flythrough video of a BIM model (e.g. 'make a 30-second tour of Tower A') — this tool gets the geometry into a UE-ingestible form (.obj, plus suggests FBX/glTF/USD naming like TowerA_walkthrough.fbx for the exported asset) and enumerates named views to guide camera path authoring. When NOT to use: not to actually encode video (no runtime renderer in this worker — output must be finished in Unreal/Twinmotion/Blender), not before tm_import_rvt, not if the manifest is still 'inprogress' (the tool will short-circuit and return status='pending'). Not for still images (use tm_render_image) or clash animations (use navisworks-mcp). APS scopes required: data:read data:write viewables:read. Write scopes are needed because this kicks off a new Model Derivative translation job (OBJ + thumbnail). Rate limits: APS default ~50 req/min; Model Derivative translation jobs ~60 req/min. OBJ derivatives of large BIM models can be multi-GB and take 10–45 min — rely on manifest polling with exponential backoff, not re-calling this tool. Errors: 401/403 = token/scope (data:write commonly missing); 404 = URN not found; 409 = OBJ derivative already queued (treat as success); 422 = input format does not support OBJ output (some IFC variants / proprietary formats — fall back to FBX/glTF via a different derivative format); 429 = back off 60s; 5xx = APS upstream. Side effects: STARTS a new translation job on an existing URN (consumes APS cloud credits). Writes usage_log. NOT idempotent per-call (each call creates a new job record), but APS will dedupe identical output requests internally if manifest already contains the derivative.
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  • Enumerate every 2D/3D view ('scene') baked into the translated model, plus a shallow dump of the model object tree (first 50 top-level nodes across all 3D views), plus the list of completed derivatives (svf2, thumbnail, obj, etc.) available via APS. The canonical discovery tool for anything downstream that needs a view name or GUID. When to use: before tm_render_image (to pick a valid camera_preset), before tm_export_video (to plan a camera path across named views), to audit what was translated ('did the 3D coordination view survive translation?'), or to expose the top-level model hierarchy for UI display. Also a useful health check — if scene_count=0, the translation is incomplete or failed. When NOT to use: not for full property queries on individual objects (this tool returns names + GUIDs + child counts only — use a dedicated property-query tool for full attribute dumps), not for geometry data (use tm_export_video for OBJ export), not on a URN that has not yet started translating. APS scopes required: viewables:read data:read. Read-only across Model Derivative manifest + metadata + object-tree endpoints. Rate limits: APS default ~50 req/min. This tool fans out across every 3D view to fetch object trees — for models with many 3D views (10+) it can burn a chunk of the budget in one call. Prefer caching the result on the caller side rather than re-invoking. Errors: 401/403 = token/scope; 404 = URN not found; 422 = n/a; 429 = back off 60s (this tool makes multiple APS calls per invocation, so 429 is more likely than on single-call tools); 5xx = APS upstream. A 202 on object-tree means APS is still building the tree — the tool retries once internally. Side effects: NONE on APS (read-only). Writes a usage_log row. Idempotent.
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  • List every object currently stored in the scanbim-models OSS bucket, with URN, size in MB, and a viewer URL for each. Returns the raw OSS inventory, not the D1 models table, so freshly uploaded items appear immediately. When to use: you need to enumerate previously uploaded models to find a URN, show an inventory, or pick one for a follow-up tool call. When NOT to use: you already know the exact URN — call get_model_metadata directly. This tool is not a search; it returns up to the OSS default page (typically first 10 objects unless OSS paginates). APS scopes: bucket:read data:read Rate limits: APS default ~50 req/min per app per endpoint; Model Derivative translation jobs ~60 req/min; OSS uploads size-limited per file to 100MB for direct upload, larger via resumable. Errors: 401 APS token expired/invalid — refresh; 403 scope or resource permission denied; 404 bucket not found — no models have been uploaded yet (upload one first); 429 rate limited — backoff and retry; 5xx APS upstream outage — retry with jitter. Side effects: READ-ONLY. Idempotent.
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  • FREE 3D-printing DFM / printability check for an STL/3MF/OBJ/PLY model. Paste a link: Thingiverse/Printables/MakerWorld model pages, a GitHub blob, Google Drive or Dropbox share link, a direct .stl/.3mf/.obj/.ply/.step URL, or a .zip (first printable model inside is used). Local file? Upload once at https://fabtally.com/upload and paste that URL. Default (full=false): a fast geometry-only read — printable verdict (yes/with-warnings/no), watertight/manifold, dimensions & volume, fits-on-bed, wall-thickness estimate vs the 0.4mm nozzle, overhang heuristic. Set full=true for the complete report with EXACT support-material grams/time and infill material-saving deltas from REAL slices (every field labelled exact vs heuristic). Both are FREE for personal/interactive use (fair-use limits); agents/high-volume use prepaid credits or the x402 lane.
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  • List available tags for the user's company. Use this to resolve user-provided tag names like 'summer26' before selecting garments, outfits, models, files, generations, or locations. For no-UI MCP flows, find the tag ID here, then call get_items_by_tag or the relevant list_* tool with tag_ids.
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  • Generate a unique upload URL for the user to upload files via browser. Use this when the user wants to include images or videos in their post. The flow is: 1. Call this tool to get an upload URL 2. Ask the user to open the URL in their browser 3. User uploads files through the web interface 4. Call media_check_upload_status to get the uploaded file URLs 5. Use those URLs when creating the post with posts_create
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    Destructive
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  • List the AI image, video, music, and sound-effect models available on BudgetPixel with base credit prices and capabilities. Featured models come first with a one-line role hint (when to pick each). Video models are priced per SECOND by resolution; music models are flat per track; sound effects are per second with a 3-second minimum. Prices are base rates — the user's plan discounts and free-model perks apply automatically when generating.
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  • Get remediation advice for a single finding as GitHub-flavored markdown. When AI Assist is enabled and within budget this is a suggestion written for this exact finding; otherwise it falls back to the static guidance-library text and says so in 'source'. Unlike the other reads this one can spend AI budget, which is why it is a separate tool. Use this for advice on one finding; for the whole library use list_security_guidance. Requires project context.
    ConnectorAPI key