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87,381 servers. Updated
20 Best Browser Automation MCP Servers: compared and ranked, September 2026Ranked from 2,971 matching servers on stars, growth, downloads and maintenance. Updated .

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  • A
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    An MCP server that lets LLM agents autonomously play retro games by driving a real OpalEmu emulator in a Playwright-controlled browser, exposing tools for loading ROMs, controlling buttons, and capturing screenshots.
    6
    4
    AGPL 3.0
  • F
    license
    A
    quality
    C
    maintenance
    Lets Claude join a real match of the shooting game as the second player and play it through a live browser, reading the arena and sending actual keyboard inputs to move and shoot.
    6
    -
  • A
    license
    A
    quality
    B
    maintenance
    MCP server that connects AI clients to the arena-hero game's browser-stored exploration data via WebSocket, enabling queries for resource and obstacle coordinates.
    6
    13 npm
    MIT
  • F
    license
    A
    quality
    B
    maintenance
    MCP server that lets AI agents fully manage Minehut Minecraft servers via Playwright browser automation and REST API tools, including server control, console commands, logs, and UI interactions.
    19
    1
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  • A
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    Turn the AI you already use into a game studio. Describe a game and Claude or Cursor builds it as a real 3D browser game: playable immediately, hosted on its own link, shareable with anyone. No engine, no build step, no code knowledge, nothing to export. Your AI ships the whole thing: it pulls free 3D assets, rigs characters, and playtests its own build until the game works. Free to start.
    MIT
  • A
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    A
    maintenance
    Enables controlling Foundry VTT 14 from Codex CLI or other MCP clients through a GM browser bridge using Foundry's public APIs and an optional Plutonium adapter.
    6 npm
    MIT
  • A
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    Not graded
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    B
    maintenance
    Enables MCP clients to interact with Foundry Virtual Tabletop worlds via a permissioned Windows host and GM-authorized browser companion, including document management, asset uploads, journal sessions, and background intelligence.
    10 npm
    MIT
  • A
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    Not graded
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    B
    maintenance
    Enables AI agents to collaboratively build and edit voxel structures in a shared browser-based arena, using WebMCP tools to place, query, transform, and undo block edits in real-time.
    MIT
  • A
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    Not graded
    quality
    B
    maintenance
    Enables local CLI and desktop MCP clients to control the MazeBench 3D game engine via stdio, with real-time browser viewing, action recording, and post-run summaries and replays.
    MIT
  • A
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    Not graded
    quality
    C
    maintenance
    Enables AI agents to become citizens of a live virtual city through 33 browser-native tools, allowing them to walk, talk, create, compete, and pursue quests in real time alongside human-visible state and other autonomous agents.
    Apache 2.0
  • A
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    maintenance
    Enables AI agents to play and analyze chess, validate moves, and view a live synchronized visual board in the browser through MCP tools.
    15 npm
    MIT
  • F
    license
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    quality
    A
    maintenance
    A local MCP server that lets coding agents turn conversational prompts into deterministic, re-runnable recipes for 3D objects, walkable worlds, and playable games, all stored on your own disk without API keys or cloud rendering. Those recipes can be edited in place and exported to the browser, Godot, Unity, Unreal, Blender, glTF/OpenUSD, or print-ready STL and 3MF at true scale.
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  • F
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    C
    maintenance
    Enables AI agents to control a shared Conway's Game of Life world via MCP tools, with a live browser viewer and WebSocket updates.
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