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    Enables agents and WebGL developers to decimate dense meshes, Draco-quantize glTF/GLB assets, audit geometry for non-manifold defects and holes, and perform exact arbitrary-precision CSG boolean operations. Each tool is metered through x402 USDC micropayments on Base L2.
    5
    MIT
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    license
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    quality
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    maintenance
    Enables AI agents to create, render, and validate 3D scenes, 2D art, and games in HTML canvas using Three.js, WebGL, or Canvas 2D, with multi-angle screenshots, structured validation reports, and interactive playtesting.
    5
    -
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    Enables exploring Steam store reviews and community discussion threads with server-side filtering, temporal analysis, and metadata context for understanding player sentiment and feedback beyond store page noise.
    13
    25 npm
    1
    BSD 3-Clause
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    Enables AI clients to control background Blender jobs over stdio so they can inspect a 3D character or companion model, calibrate its anatomy and named bones, bake and export animation, and numerically verify the persisted GLB for playback review. Includes a CLI, models and workspaces that stay local unless explicitly shared.
    9
    MIT
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    Enables MCP agents to play chess locally, supporting join, state, legal moves, and move execution with per-session color ownership.
    MIT
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    A Minecraft MCP Server powered by Mineflayer API. It allows to control a Minecraft character in real-time, allowing AI assistants to build structures, explore the world, and interact with the game environment through natural language instruction
    2
    22
    64 npm
    800
    Apache 2.0
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    An MCP server that exposes World of Warcraft character data from the Blizzard API, offering read-only tools for character summaries, equipment, Mythic+ scores, realm lookup, and other character sub-resources.
    5
    MIT
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    Command a nation in SECOND STRIKE, a free real-time world war on a 3D globe: join wars, make and break pacts and launch nukes against AI nations, agents and people. A doomsday clock wipes out whoever strikes midnight. Every war is recorded and can be watched live.
    10
    MIT
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    Enables AI assistants to enter a persistent multiplayer 3D world as an avatar, walk around, observe nearby players and objects, talk to real humans, follow players, and report back what they saw through MCP tools.
    8
    33 npm
    MIT
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    Exposes Steam Web API tools as MCP resources for Claude Code, Claude Desktop, and Gemini CLI, enabling profile lookups, game searches, achievement tracking, and more.
    11
    26 npm
    1
    MIT
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    MCP server for Project CPU, a blockchain game on EVM. It lets an AI agent play on your behalf: read the world map, reveal cells, build and mine, craft, move resources, trade at marketplaces, and cash out to on-chain $CPU.
    71
    10 npm
    1
    MIT
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    Provides AI assistants with 69 tools, 19 prompts, and 21 resources for deep access to Magic: The Gathering, including card data, combos, draft analytics, Commander metagame, competitive constructed, sideboard strategy, deck building, and rules engine, working with any MCP client.
    56
    70 PyPI
    20
    MIT
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    It enables clients to manage a shared virtual companion state—outfits, mood, memories, achievements, toasts, and terminal presence—through reactive MCP resources, tools, and prompts. It also supports background mood decay, gated wardrobe unlocks, and multi-window synchronization with offline fallback.
    14
    MIT
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    Enables AI agents to read and edit Godot 4.x scenes and resources, introspect the class API, run the game in a managed headless process with frame stepping, input injection and screenshots, validate scripts, and diagnose code via a built-in GDScript LSP plus a bridge to an already open editor.
    23
    MIT
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    Enables searching, retrieving, and managing CC0 GLB 3D models and asset packs, including listing categories, tags, licenses, demos, and submitting or updating assets with API key authentication.
    20
    55 npm
    2
    Creative Commons Zero v1.0 Universal
  • F
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    An MCP server that exposes the PokéAPI as tools and resources, allowing AI assistants to look up Pokémon data in real time without configuration.
    22
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    Gives AI assistants structured access to racing-game telemetry such as lap and sector times, lap comparisons, braking zones and tyre wear through MCP tools and resources. It works out of the box on bundled synthetic sample data and can ingest a live F1 23 UDP feed.
    7
    MIT
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    Enables an AI assistant to create, edit, validate and animate Esoteric Software Spine 2D skeletons without the editor running, covering bones, slots, attachments, skins, events, constraints, keyframes and reference-safe renames or deletions. When the Spine editor is installed, it also drives the official CLI to import skeleton JSON into a project and export runtime JSON/binary with atlases.
    26
    1
    MIT
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    Enables writing, debugging and reviewing FiveM resources through read-only tools for installed-skill search and retrieval, task context composition, canonical template previews, source triage, manifest validation, resource inspection, official native lookup and resource planning. Includes an optional authenticated WebSocket bridge for realtime, resource-scoped telemetry from a development server.
    11
    MIT
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    An MCP server that enables AI agents to interact with the Godot game engine by launching the editor, running projects, capturing debug output, and managing scenes and resources. It provides tools for project analysis, scene creation, and execution control to help agents understand and debug Godot projects in real-time.
    14
    MIT
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    An MCP server that interfaces with the World Anvil API to facilitate AI-assisted worldbuilding and D\&D campaign management. It allows users to manage articles, maps, and RPG-specific resources like session notes and timelines through natural language.
    1
    1
    BSD 3-Clause