An MCP server that exposes World of Warcraft character data from the Blizzard API, offering read-only tools for character summaries, equipment, Mythic+ scores, realm lookup, and other character sub-resources.
MCP server for Project CPU, a blockchain game on EVM. It lets an AI agent play on your behalf: read the world map, reveal cells, build and mine, craft, move resources, trade at marketplaces, and cash out to on-chain $CPU.
Enables AI to create and publish interactive web apps, games, and 3D scenes using Rosh, a plain-English programming language. It supports compilation to HTML5 canvas, Phaser, or Three.js.
Exposes Steam Web API tools as MCP resources for Claude Code, Claude Desktop, and Gemini CLI, enabling profile lookups, game searches, achievement tracking, and more.
Provides AI coding assistants with access to AccelByte Gaming Services (AGS) Extend SDK functions and models through searchable symbols and detailed documentation. Helps generate SDK code by exposing context about available functions, models, and templates for creating Extend app projects across multiple languages (Go, C#, Java, Python).
Provides AI assistants with 69 tools, 19 prompts, and 21 resources for deep access to Magic: The Gathering, including card data, combos, draft analytics, Commander metagame, competitive constructed, sideboard strategy, deck building, and rules engine, working with any MCP client.
MCP server that enables AI assistants to inspect and build Fortnite maps by driving a running Unreal Editor for Fortnite instance via Python, exposing tools for spawning actors, browsing content, and executing editor operations.
An MCP server that provides live status updates for the Eco via Sirens game server, displaying meteor countdowns, player statistics, and world information directly within Claude Desktop. It also serves as a minimal reference implementation for building MCP Apps in Python without complex tooling.
A Node.js MCP server that connects MCP clients to Roblox Studio's official MCP process, adding discovery, inspection, auditing, atomic script edits, verification, and rollback-oriented tools.
An MCP server that enables AI agents to interact with the Godot game engine by launching the editor, running projects, capturing debug output, and managing scenes and resources. It provides tools for project analysis, scene creation, and execution control to help agents understand and debug Godot projects in real-time.
Integrates Pyrefly's real-time Python type checker with a gamification system that rewards fixing code errors with lollipops, using psychological manipulation to encourage LLMs to actively hunt for and fix all errors including imports.
A local MCP server for Dungeons & Dragons campaign management, combining core runtime with skill and module-generation packs. It enables campaign creation, module generation and import, rule and skill searching via tools, resources, and prompts.
Enables AI agents to create and manage node graphs and projects for Genshin Impact's Miliastra Wonderland system. Provides tools for reading, writing, and validating GraphDocument JSON files, managing project folders, and accessing node definitions and documentation resources.
A next-generation Minecraft server engine built with Python and Cython, aiming to deliver exceptional performance and flexibility through advanced scientific computing libraries and optimized architecture.
Enables AI clients to control Unreal Engine 5 editor for automated Blueprint authoring, level inspection, actor spawning, and other editor workflows via a local Python MCP server and UE plugin.