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    MCP server for RetroArch via its Network Control Interface. Drive any libretro core — read/write memory, save/load state, screenshot, pause/frame-advance/reset — across NES, SNES, Genesis, N64, GBA, PS1 and more.
    17
    23 npm
    3
    MIT
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    An MCP server for controlling RetroArch via its Network Control Interface, enabling memory read/write, save states, screenshots, emulator control, and gamepad input through the Network RetroPad protocol.
    22
    MIT
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    Enables offline, millisecond querying of a locally built SQLite snapshot of TibiaWiki, letting an agent resolve approximate page names, filter creatures and items by stats and damage modifiers, and find how any item is obtained via drops, vendors, or quest rewards. Every response reports when the index was generated, and no network calls are made.
    5
    1,478 npm
    MIT
  • F
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    Enables Claude to interact with LifeUp Cloud API on your local network for task management, achievements, and user information. Supports 20 tools including creating, editing, and querying tasks, achievements, and shop items.
    26
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    Enables AI assistants to access a PlayStation Network account's gaming history, including playtime, trophies, and library, to provide personalized game recommendations based on real data.
    7
    14 PyPI
    1
    MIT
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    MCP server wrapping the GNU Backgammon neural network evaluation engine. Provides 18 tools for position analysis, move evaluation, rollouts, and board conversion.
    18
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    MCP server for Chess.com's API, providing access to player profiles, stats, games, clubs, tournaments, and puzzles. It serializes requests to reduce rate limit errors and includes an unofficial tool for retrieving game data by ID.
    29
    1 npm
    MIT
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    This MCP server provides League of Legends math and cognitive-readiness tools for AI agents, including MMR estimation, climb projection, KDA calculation, and sleep/reaction time research. It requires no API key or network calls, as every tool is a pure function with visible arithmetic.
    8
    MIT
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    Enables coding-agent CLIs to control individual Minecraft players through local MCP tools so they can wait for chat requests, navigate, gather and chop resources, craft and place blocks, deliver items, and follow players. It provides structured tool results and coordination for survival-style teamwork in a Minecraft world.
    Apache 2.0
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    An MCP server for searching, browsing, and downloading game sprites, models, textures, and sounds from The VG Resource network, covering 100k+ assets across 50+ consoles.
    27 npm
    MIT
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    Enables AI clients to query and manage multiple Minecraft servers through MineAuth's HTTP API using one shared service token, covering server and plugin status, online players, tickets, claims, balances, and rail network routing, plus plugin install/update operations. It also exposes a generic MineAuth passthrough so new addon endpoints work without modifying the server.
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    Enables users to play a fully interactive Snake game directly inside MCP-compatible chat clients by launching a self-contained browser-based game with smooth client-side controls and no per-frame network calls.
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    Provides tools for retrieving Minecraft Java and Bedrock server status via the mcstatus.xyz API. It also includes advanced network diagnostic features such as DNS resolution, GeoIP lookups, and BGP/ASN provider information.
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