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    Manages the state of a chess game for LLMs/agents without suggesting moves, providing tools to create/reset game, add moves, get status, and check legality.
    9
    3
    MIT
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    Enables Magic: The Gathering players to manage decks and access card information through Claude, supporting gameplay actions like drawing cards and mulligans while providing Scryfall API integration for card lookups.
    15
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    Provides read-only access to Dis Servers' game community Discord directory, including listings, source evidence, official links, and FAQ, enabling MCP clients to query verification rules and directory overview.
    2
    MIT
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    A client library that connects AI agents to Minecraft servers, providing full game control with 30 verified skills for common tasks including movement, combat, crafting, and building.
    32
    6
    MIT
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    Enables AI agents to interact with local Cocos Creator 3.8.8 projects over MCP Streamable HTTP, providing multi-project management, project listing, and verified write operations (preflight, revision-based execution, and readback verification) without transactions or auto-rollback.
    22 npm
    MIT
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    Enables remote access to arcade game play, rules, challenges, leaderboards, and public AI profiles through Streamable HTTP.
    AGPL 3.0
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    Integrates with FoundryVTT tabletop gaming sessions, allowing AI assistants to query game data, roll dice, generate content (NPCs, loot, encounters), manage combat, and provide tactical suggestions through natural language.
    7 npm
    -
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    MCP server for the mGBA Game Boy Advance emulator. Read and write GBA memory, inject button presses, take screenshots, save/load state, and step the emulator through a Lua bridge.
    18
    29 npm
    2
    MIT
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    Enables dice rolling for RPG games using standard dice notation, supporting complex expressions like keep/drop, reroll, exploding dice, and batch rolls.
    4
    3
    MIT
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    An MCP server that generates RuneLite Goal Planner import strings from natural language goal descriptions, enabling assistants to create paste-ready share codes for Old School RuneScape goal planning.
    3
    1
    BSD 2-Clause "Simplified"
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    MCP server for RetroArch via its Network Control Interface. Drive any libretro core — read/write memory, save/load state, screenshot, pause/frame-advance/reset — across NES, SNES, Genesis, N64, GBA, PS1 and more.
    17
    14 npm
    3
    MIT
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    MCP server for PCSX2 and other emulators that speak the PINE protocol. Read and write 8/16/32/64-bit emulator memory and control save states for PlayStation-family emulation.
    14
    15 npm
    2
    MIT