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    A bridge between Unity and AI assistants that enables AI to interact with Unity game environments through a standardized interface for code execution, scene analysis, and runtime debugging.
    3
    19 npm
    7
    MIT
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    Seamless automation and intelligent control over your Unity projects. By integrating with the MCP server and client, it allows AI agents or external tools to interact with your Unity environment—creating, modifying, and managing GameObjects, Components, Assets, Scenes, and more.
    4,273
    Apache 2.0
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    Enables real-time control of Unity Editor through natural language commands, allowing AI to manipulate game objects, run automated tests, manage scenes, and perform batch operations with undo support.
    10 npm
    4
    MIT
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    Lets DeepSeek Harness AI agents directly control the Unity Editor through 34 tools for scene, GameObject, asset, prefab, menu, testing, and console operations, with automatic token authentication and connection management.
    MIT
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    Enables AI assistants to interact with Unity Editor, managing scenes, game objects, animations, materials, scripts, and more via natural language commands.
    1
    MIT
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    MCP server for controlling the Unity Editor from AI clients. 140+ tools for scenes, GameObjects, components, assets, Shader Graph, PlayTest DSL, screenshots with visual diff, batch operations with Undo rollback, and in-editor chat. Token-efficient plain-text protocol.
    36
    29
    MIT
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    Control Unity Editor from AI agents. 200+ MCP tools for GameObjects, Scenes, Assets, Materials, Prefabs, Terrain, Physics, Lighting, and more. Works with Claude, Cursor, Windsurf, VS Code Copilot — any MCP client. Zero config: just npx and go.
    62
    4 npm
    MIT
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    Lets AI assistants control the physical Return to Dark Tower board game tower via Bluetooth, enabling connection, calibration, sound, lights, drum rotation, seal breaking, and game sequences through natural language.
    34
    186 npm
    MIT
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    Enables two LLMs to play Tic-Tac-Toe against each other autonomously using a shared tool and an SSE relay. The server facilitates agent-to-agent communication by holding tool responses until the opponent makes a move, managing the game state in real-time.
    1
    Apache 2.0
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    An MCP server that generates RuneLite Goal Planner import strings from natural language goal descriptions, enabling assistants to create paste-ready share codes for Old School RuneScape goal planning.
    3
    2
    BSD 2-Clause "Simplified"
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    An MCP server that exposes World of Warcraft character data from the Blizzard API, offering read-only tools for character summaries, equipment, Mythic+ scores, realm lookup, and other character sub-resources.
    5
    MIT
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    Enables assistants to search and look up Riftbound TCG cards, list sets, and search or fetch public decklists (resolving stored card UUIDs into real card names) through the community card database's API, so questions about cards absent from model training data can be answered with real data.
    5
    -
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    Provides real-time access to Path of Exile 2 game data including currency exchange rates, item prices, and ladder meta-build statistics. It also enables LLMs to search the community wiki and retrieve datamined game information from public APIs.
    8
    5
    MIT
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    An MCP server that gives AI assistants access to an entropy-based Wordle solver, providing game stats and ranked guess recommendations with expected information gain to help agents play and explain Wordle optimally.
    2
    MIT