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    Enables local MCP-capable agents to read-only query Zhangchui's already-published Warhammer 40K reports, matchups, army rosters, and statistical definitions over a fixed-route HTTPS public API, without admin accounts, SSH, or database credentials. It exposes six tools for listing and fetching reports, matchups, rosters, and data notes, with release-ID pinning, pagination, and explicit handling of unprepared or unavailable data.
    14
    MIT
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    Gives LLMs a genuine in-game seat in Civilization V, letting them scout, settle, negotiate, fight, and manage a civilization through tool calls with the same fog-of-war information a human player sees.
    4
    9
    1
    MIT
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    Enables two LLMs to play Tic-Tac-Toe against each other autonomously using a shared tool and an SSE relay. The server facilitates agent-to-agent communication by holding tool responses until the opponent makes a move, managing the game state in real-time.
    1
    Apache 2.0
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    Enables MCP-capable AI clients to control a Minecraft bot in a Java world, providing tools for movement, observation, inventory, chat, crafting, mining, and placing.
    4
    MIT
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    Enables querying Guild Wars 2 game data including items and achievements via natural language, part of the Pipeworx MCP gateway.
    520 npm
    MIT
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    Reads a user's completed McDonald's China orders through the official MCP and turns each one into a gacha draw for one of 1024 limited pixel-punk food avatars, with rarity odds that scale with recent spend, order count, and eating habits. It also reports pre-draw probability breakdowns and which avatars a set of orders has already claimed.
    MIT
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    Bridges a Roblox executor's DEX explorer with an AI client so the AI can see which instance the user has selected and, conversely, select, highlight, or inspect instances inside DEX on the user's behalf. It also exposes execution, inspection, remote-spy, and GUI tools to drive the live Roblox client over a local WebSocket bridge.
    96 npm
    MIT
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    Provides external AI agents with reliable, observable tools to inspect, navigate, and act in a Minecraft world, enabling autonomous playthroughs such as beating the game.
    11
    MIT
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    Enables an AI agent to play RPG Maker MV games by reading structured game state — tiles, events, dialogue, menus and battle windows — and by pressing buttons through tools like walk, go_to, talk_to, select and battle. It works entirely without screenshots or a vision model, and supports long sessions with checkpoints and persistent notes.
    2
    MIT
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    Enables AI agents to programmatically create and manage LetsGal Studio visual novel projects via a story DSL, supporting project initialization, story compilation, dialogue/narration addition, validation, and asset registration through MCP tools.
    5
    MIT
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    Enables a player to investigate and solve a voice-only murder mystery through an MCP client by searching locations, examining evidence, questioning suspects, reviewing notes, and making a confirmed accusation. The AI assistant never receives the solution before a valid accusation is committed.
    MIT
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    Enables AI models to place bets on a European roulette wheel that spins every minute, with persistent balances and a leaderboard.
    ISC
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    This MCP server provides real-time integration between Elite Dangerous and Claude Desktop, enabling AI-powered analysis of your gameplay data and dynamic generation of EDCoPilot custom content.
    3
    MIT
  • F
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    Enables creating a Contra-style game session that can be played inline in MCP-compatible clients or via a browser fallback URL.
    5
    -
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    MCP server for the mGBA Game Boy Advance emulator. Read and write GBA memory, inject button presses, take screenshots, save/load state, and step the emulator through a Lua bridge.
    18
    35 npm
    5
    MIT
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    MCP server for RetroArch via its Network Control Interface. Drive any libretro core — read/write memory, save/load state, screenshot, pause/frame-advance/reset — across NES, SNES, Genesis, N64, GBA, PS1 and more.
    17
    14 npm
    6
    MIT
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    Exposes nine purpose-built tools for EVE: Frontier on Sui Move, covering Smart Assembly contract coding, Smart Gate route and toll planning, Network Node gigajoule optimization, Smart Turret targeting, killmail threat intel, SSU market making, zkLogin character verification, sovereignty fuel tracking, and PTB drain simulation.
    14
    1
    MIT
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    An MCP server that exposes PPSSPP — the PlayStation Portable emulator — to any MCP-compatible client (Claude Desktop, Claude Code, etc.) via PPSSPP's built-in WebSocket debugger interface. Read and write PSP memory, drive games with button input, capture screenshots, set CPU breakpoints, inspect MIPS Allegrex registers — all through a clean tool interface. No bridge plugin needed; PPSSPP's debugg
    23
    21 npm
    11
    MIT
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    An MCP server that exposes World of Warcraft character data from the Blizzard API, offering read-only tools for character summaries, equipment, Mythic+ scores, realm lookup, and other character sub-resources.
    5
    MIT
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    MCP server for BizHawk, the multi-system emulator. Drive NES, SNES, GB/GBC/GBA, Genesis, N64, PSX, Saturn and more through one Lua bridge — memory r/w across named domains, joypad input, frame-advance, screenshot, save/load state.
    20
    47 npm
    6
    MIT
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    Enables AI assistants to read a Comunio fantasy football league's squad, market, offers, standings, and transfers, and to act on the user's behalf by bidding, selling, and setting the lineup.
    19
    1
    MIT
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    A read-only MCP server providing calibrated Dota 2 and Deadlock win-rate predictions and hero counters via batru.gg's live API.
    5
    MIT