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    Enables two LLMs to play Tic-Tac-Toe against each other autonomously using a shared tool and an SSE relay. The server facilitates agent-to-agent communication by holding tool responses until the opponent makes a move, managing the game state in real-time.
    1
    Apache 2.0
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    Enables a bot to inspect, query, create, edit, and script Roblox Studio instances in token-cheap batches, plus run Luau, playtests, screenshots, and inputs through Roblox's official Studio MCP connection. It runs locally over stdio or an authenticated local HTTP endpoint, returning small structured answers instead of dumping whole games into context.
    8
    MIT
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    Enables AI clients to control background Blender jobs over stdio so they can inspect a 3D character or companion model, calibrate its anatomy and named bones, bake and export animation, and numerically verify the persisted GLB for playback review. Includes a CLI, models and workspaces that stay local unless explicitly shared.
    9
    MIT
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    Enables assistants to search and look up Riftbound TCG cards, list sets, and search or fetch public decklists (resolving stored card UUIDs into real card names) through the community card database's API, so questions about cards absent from model training data can be answered with real data.
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    MCP server that lets AI assistants read and query Dwarf Fortress world legends: search events, objects, and properties, or read summaries and base rates to distinguish real patterns from common traits.
    10
    MIT
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    Enables AI agents to create, render, and validate 3D scenes, 2D art, and games in HTML canvas using Three.js, WebGL, or Canvas 2D, with multi-angle screenshots, structured validation reports, and interactive playtesting.
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    Enables offline, millisecond querying of a locally built SQLite snapshot of TibiaWiki, letting an agent resolve approximate page names, filter creatures and items by stats and damage modifiers, and find how any item is obtained via drops, vendors, or quest rewards. Every response reports when the index was generated, and no network calls are made.
    12
    121 npm
    MIT
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    Holonovel turns a tabletop RPG rulebook and an AI client into a running game. The server enforces every rule and remembers your campaign as structured state the AI can't forget; the AI just narrates. D&D 5e, Starfinder, or any rulebook.
    30
    MIT
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    Enables agents to generate uniquely-solvable Sudoku puzzles, validate partial or complete grids, and solve puzzles using SMT solving with Z3, all through stateless MCP tools.
    4
    MIT
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    Enables rolling of standard RPG dice (d4, d6, d8, d10, d12, d20, d100, etc.) using dice notation like '3d6' or 'd20', and returns detailed results including individual rolls and totals.
    1
    MIT
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    A read-only server that lets Claude Code or Codex search for games and retrieve their HowLongToBeat completion times, including main story, main plus extras, and completionist estimates. It also returns per-game details such as descriptions, platforms, and images when requested, without needing a HowLongToBeat account or API key.
    2
    MIT
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    Enables MCP-compatible AI assistants to read Path of Exile 2 character data and recent in-game events, and to surface advisories to the user via notifications, speech, or log files.
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    Exposes Old School RuneScape account data (quests, skills, diaries, etc.) via WikiSync and official HiScores, allowing Claude to query player progress without manual copy-pasting.
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    Enables tool-using language models to play Lemonade Tycoon Deluxe as a text-only business benchmark, exposing game UI state and actions as semantic MCP tools without vision or shell access.
    23
    MIT
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    Reasoning-puzzle arcade for AI agents with seven generated puzzle families, free samples, automatic answer checking, and ranked play from $0.02 USDC on Base via x402. Connect through MCP or HTTP. Browse and try samples without a wallet; run paid tools locally with an explicit spending limit.
    21
    42 npm
    MIT