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    Enables two LLMs to play Tic-Tac-Toe against each other autonomously using a shared tool and an SSE relay. The server facilitates agent-to-agent communication by holding tool responses until the opponent makes a move, managing the game state in real-time.
    1
    Apache 2.0
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    A Minecraft MCP Server powered by Mineflayer API. It allows to control a Minecraft character in real-time, allowing AI assistants to build structures, explore the world, and interact with the game environment through natural language instruction
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    37 npm
    743
    Apache 2.0
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    An MCP server that generates RuneLite Goal Planner import strings from natural language goal descriptions, enabling assistants to create paste-ready share codes for Old School RuneScape goal planning.
    3
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    BSD 2-Clause "Simplified"
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    An MCP server that gives AI assistants access to an entropy-based Wordle solver, providing game stats and ranked guess recommendations with expected information gain to help agents play and explain Wordle optimally.
    2
    MIT
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    Gamifies your development environment with authentic Quake 3 Arena achievement sounds and dual voice announcers. Triggers motivational audio feedback for coding milestones like streaks, perfect implementations, and team events with customizable volume and voice pack controls.
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    Enables offline, millisecond querying of a locally built SQLite snapshot of TibiaWiki, letting an agent resolve approximate page names, filter creatures and items by stats and damage modifiers, and find how any item is obtained via drops, vendors, or quest rewards. Every response reports when the index was generated, and no network calls are made.
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    911 npm
    MIT
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    Provides full class documentation for the Binding of Isaac modding API, enabling AI assistants to access complete class pages with methods, enums, and tutorials to avoid hallucination.
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    MIT
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    Provides read-only access to Old School RuneScape Wiki data, returning structured content with source provenance via MCP tools for searching pages, items, monsters, quests, shops, and drop sources.
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    9 npm
    MIT
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    Enables D&D Beyond integrations through MCP by reading character sheets, monster statblocks, and campaign rosters, plus streaming live game-log dice rolls with optional write tools for HP and conditions.
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    MIT
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    MCP server for playing the Imposter Game (Spyfall alternative) with AI as host. Provides tools to get categories and generate game words with secret roles.
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    11 npm
    MIT
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    Enables AI assistants to discover and invoke read-only EVE Online ESI API endpoints, retrieve public and character data with automatic OAuth, and turn that context into practical adventure plans.
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    62 npm
    AGPL 3.0
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    Enables interaction with the Scryfall API, allowing users to search for Magic: The Gathering card details, retrieve card rulings, and access pricing information using the Model Context Protocol.
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    51,504 npm
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    MIT
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    Enables LLM agents to play full games of Civilization VI by connecting to running game instances via the FireTuner debug interface, with 76 tools for units, cities, diplomacy, research, and turn management, plus narration of game state through rule-enforcing APIs without requiring vision models.
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    MIT
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    Enables MCP clients to connect to miyoushe and HoYoLAB accounts with QR login, encrypted credential storage, multi-account and game role discovery, daily notes for Star Rail, Genshin Impact, and Zenless Zone Zero, plus stamina alert checks with deduplication.
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    MIT
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    Streams live Euro Truck Simulator 2 / American Truck Simulator telemetry and driving analytics to any MCP-compatible AI assistant, with read-only tools for truck state, navigation, fuel, job status, speeding checks, eco scoring, trip summaries, rest advice, and recent events, plus a headless Claude coach agent.
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    MIT