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    Enables two LLMs to play Tic-Tac-Toe against each other autonomously using a shared tool and an SSE relay. The server facilitates agent-to-agent communication by holding tool responses until the opponent makes a move, managing the game state in real-time.
    1
    Apache 2.0
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    This MCP server provides real-time integration between Elite Dangerous and Claude Desktop, enabling AI-powered analysis of your gameplay data and dynamic generation of EDCoPilot custom content.
    3
    MIT
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    Enables exploring Steam store reviews and community discussion threads with server-side filtering, temporal analysis, and metadata context for understanding player sentiment and feedback beyond store page noise.
    13
    25 npm
    1
    BSD 3-Clause
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    Enables MCP agents to play chess locally, supporting join, state, legal moves, and move execution with per-session color ownership.
    MIT
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    Enables AI clients to control background Blender jobs over stdio so they can inspect a 3D character or companion model, calibrate its anatomy and named bones, bake and export animation, and numerically verify the persisted GLB for playback review. Includes a CLI, models and workspaces that stay local unless explicitly shared.
    9
    MIT
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    Gives LLMs a genuine in-game seat in Civilization V, letting them scout, settle, negotiate, fight, and manage a civilization through tool calls with the same fog-of-war information a human player sees.
    4
    9
    1
    MIT
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    An MCP server that exposes PPSSPP — the PlayStation Portable emulator — to any MCP-compatible client (Claude Desktop, Claude Code, etc.) via PPSSPP's built-in WebSocket debugger interface. Read and write PSP memory, drive games with button input, capture screenshots, set CPU breakpoints, inspect MIPS Allegrex registers — all through a clean tool interface. No bridge plugin needed; PPSSPP's debugg
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    34 npm
    13
    MIT
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    Command a nation in SECOND STRIKE, a free real-time world war on a 3D globe: join wars, make and break pacts and launch nukes against AI nations, agents and people. A doomsday clock wipes out whoever strikes midnight. Every war is recorded and can be watched live.
    10
    MIT
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    Enables AI agents to drive a running Roblox Studio in real time over a single WebSocket, executing whole Luau programs, installing in-engine controllers, hot-patching scripts during live playtests, and receiving errors, assertions and other events as pushes. It also reaches Roblox Open Cloud for the open place and answers visual questions via a vision sidecar, exposing all of this through nine MCP tools.
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    1
    MIT
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    Enables AI agents to connect to and play a seat in the Agent Raid co-op boss-raid A2A game, using MCP tools to wait for turns, submit moves, and exchange party chat.
    7
    49 PyPI
    1
    MIT
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    An MCP server that lets LLM agents autonomously play retro games by driving a real OpalEmu emulator in a Playwright-controlled browser, exposing tools for loading ROMs, controlling buttons, and capturing screenshots.
    6
    5
    AGPL 3.0
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    Lets AI assistants search every Pokémon TCG Pocket card by name, type, rarity, set, evolution stage, ability effect and attack, in six languages, with typo tolerance and semantic search.
    1
    MIT
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    Enables AI agents to create, render, and validate 3D scenes, 2D art, and games in HTML canvas using Three.js, WebGL, or Canvas 2D, with multi-angle screenshots, structured validation reports, and interactive playtesting.
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    Validates behavior trees for game AI and robotics, converts them between behavior3 JSON and BehaviorTree.CPP XML (Groot2, ROS 2 Nav2), and returns links that open them in the behaviortrees.com visual editor. Also provides built-in node docs, example trees and guides.
    6
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    MIT
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    Enables an AI agent to act as a DM/KP in a CozyVTT campaign by narrating over chat, rolling server-authoritative dice, moving tokens, switching maps, managing initiative, and accessing character sheets through MCP.
    41
    1
    MIT
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    Enables an AI assistant to look up players, companies, countries, regions, markets, battles and events in the browser game WarEra through a fixed set of read-only, game-aware tools instead of raw API calls. Results are normalized and size-limited, with no way to modify game state.
    13
    1
    MIT
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    Enables MCP-compatible AI assistants to read Path of Exile 2 character data and recent in-game events, and to surface advisories to the user via notifications, speech, or log files.
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