An MCP server for Path of Exile 2: a queryable game corpus plus Path-of-Building-faithful calculations, so an LLM can import your build, answer questions, and theorycraft against real numbers (not invented ones).
Enables two LLMs to play Tic-Tac-Toe against each other autonomously using a shared tool and an SSE relay. The server facilitates agent-to-agent communication by holding tool responses until the opponent makes a move, managing the game state in real-time.
Enables AI-powered Path of Exile 2 character optimization through natural language queries, providing intelligent build recommendations, gear upgrades, and passive tree optimization using the official PoE API and comprehensive game database.
A local MCP server enabling tactical advisors to semantically and keyword search XCOM 2 strategy guides and game configuration files for base-building, combat, and soldier build decisions.
Provides real-time access to Path of Exile 2 game data including currency exchange rates, item prices, and ladder meta-build statistics. It also enables LLMs to search the community wiki and retrieve datamined game information from public APIs.
An MCP server for Path of Exile 2 build analysis that loads builds from Path of Building export codes and allows natural language interrogation via any MCP-compatible client.
MCP server that lets AI assistants read and query Dwarf Fortress world legends: search events, objects, and properties, or read summaries and base rates to distinguish real patterns from common traits.
An MCP server that enables LLMs to build physically valid Lego models by enforcing catalog-only parts, no overlaps, stud-to-tube connections, and other real-world constraints.
Provides AI assistants with Titan SDK knowledge, verified spell IDs, and a Lua validator to generate combat rotations for any World of Warcraft class and specialization from a single prompt.
Lets AI assistants control the physical Return to Dark Tower board game tower via Bluetooth, enabling connection, calibration, sound, lights, drum rotation, seal breaking, and game sequences through natural language.