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    MCP server for playing the Imposter Game (Spyfall alternative) with AI as host. Provides tools to get categories and generate game words with secret roles.
    2
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    3 npm
    MIT
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    An MCP server for Backloggd, the video game tracker. It lets an AI assistant search the game catalogue and read and manage your library — statuses, ratings, logs, play sessions, reviews and lists — as the signed-in you.
    45
    MIT
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    Enables a bot to inspect, query, create, edit, and script Roblox Studio instances in token-cheap batches, plus run Luau, playtests, screenshots, and inputs through Roblox's official Studio MCP connection. It runs locally over stdio or an authenticated local HTTP endpoint, returning small structured answers instead of dumping whole games into context.
    8
    MIT
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    Enables LLMs to host and play Situation Puzzle (海龟汤) games where users solve mysterious scenarios by asking yes/no questions to uncover the full story behind seemingly illogical situations.
    3
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    Enables an AI host to perform bounded Stockfish engine analysis, whole-game review, opening-knowledge lookup, tactical puzzles, and persistent position-specific tutoring sessions. It also supports graduated hints, spaced review, speech plans, and optional local synthesis or board-screenshot recognition over stdio or HTTP transports.
    58
    MIT
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    Cryptographic receipts for AI agent decisions and game outcomes. Notarize decisions, anchor commitments on Base mainnet, and verify receipts end to end - hash content, submit anchors, check status. Ships 17 tools with both a hosted remote endpoint and a local npm package.
    2 npm
    MIT
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    Gives MCP-capable agents programmatic control over an Obsidian-based Atlas VTT tabletop setup: browsing token and map libraries, revealing images on the player window, reading and safely changing settings, running allow-listed commands, and querying the live Fantasy Statblocks bestiary. Everything runs locally over the Local REST API's MCP endpoint with bearer-key authentication.
    1
    MIT
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    Enables any local MCP agent host to observe and operate a real Stardew Valley game through 28 tools covering world snapshots, screenshots, movement, inventory, menus, buying/shipping, containers, crafting, placing, fishing, combat and save loading. Writes run only through normal in-game flows under a single-writer control lease with ledger-based idempotency, epoch invalidation, fail-safe release on disconnect, and human takeover via web console or hotkey.
    1
    MIT
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    Enables MCP clients to interact with Foundry Virtual Tabletop worlds via a permissioned Windows host and GM-authorized browser companion, including document management, asset uploads, journal sessions, and background intelligence.
    3 npm
    MIT
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    Enables an agent to locate embedded Flash or Java games (on live pages or in the Internet Archive), inspect whether they can run, fetch the Ruffle or CheerpJ runtime, package a self-contained static site, and verify playback in a real headless browser. Every step produces an evidence bundle so revived games can be hosted on any static host with claims backed by recorded results.
    MIT
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    Enables screen-free family play through a voice assistant by secretly generating a solvable whodunnit set in the household's own named rooms, or locking in a yes/no guessing target, and revealing answers only through governed tools. Keeps every culprit, clue, and secret in server-side SQLite, enforcing question counts and accusation limits so the spoken host can narrate without knowing the solution.
    MIT
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    Enables AI agents to pull live, keyless worldstate data — the Plains of Eidolon day/night cycle, Cambion Drift, Orb Vallis, the daily Sortie, Baro Ki'Teer, active Void Fissures and Invasions — and to fuzzy-search item data such as warframes, weapons and mods. It can be reached through MCP clients, a scoped gateway endpoint, or directly over HTTP.
    10 npm
    MIT
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    Enables remote access to Sleeper fantasy football leagues via an MCP endpoint, providing read-only tools for league snapshots, transactions, traded picks, and computed free agents to any MCP client.
    70 npm
    MIT
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    Enables users to drive one or more networked retro gaming devices through natural language: finding and launching games, viewing what's playing and play history, taking screenshots, backing up saves, editing configuration settings, writing or mapping NFC cards, and triggering system updates. Actions are host-aware, dry-runnable, and safety-checked, so it refuses to guess which device is meant or to disturb a game already running.
    MIT
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    Provides Steam concurrent player trends as JSON, offering monthly player time series, growth rates across 3M/6M/12M/5Y windows, and live most-played feeds via a single REST endpoint, without needing a Steam Web API key.
    MIT
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    Enables querying Project SEKAI game data, including cards, characters, events, music, and gacha, through a unified MCP endpoint with extensible skill modules.
    337 npm
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