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    An MCP server for searching, browsing, and downloading game sprites, models, textures, and sounds from The VG Resource network, covering 100k+ assets across 50+ consoles.
    27 npm
    MIT
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    Enables exploring Steam store reviews and community discussion threads with server-side filtering, temporal analysis, and metadata context for understanding player sentiment and feedback beyond store page noise.
    13
    25 npm
    1
    BSD 3-Clause
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    Enables MCP agents to play chess locally, supporting join, state, legal moves, and move execution with per-session color ownership.
    MIT
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    Enables two LLMs to play Tic-Tac-Toe against each other autonomously using a shared tool and an SSE relay. The server facilitates agent-to-agent communication by holding tool responses until the opponent makes a move, managing the game state in real-time.
    1
    Apache 2.0
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    Enables AI clients to control background Blender jobs over stdio so they can inspect a 3D character or companion model, calibrate its anatomy and named bones, bake and export animation, and numerically verify the persisted GLB for playback review. Includes a CLI, models and workspaces that stay local unless explicitly shared.
    9
    MIT
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    Enables AI coding tools to control Roblox Studio for workspace exploration, instance manipulation, and script management. It provides tools for playtesting, scene rendering, and integration with the Roblox Creator Store.
    6
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    MIT
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    Enables management of Minecraft servers through the MCSManager panel API, including listing instances, checking status, starting/stopping/restarting/force-stopping, sending console commands, and waiting for status changes.
    10
    MIT
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    Enables Claude to interact with LifeUp Cloud API on your local network for task management, achievements, and user information. Supports 20 tools including creating, editing, and querying tasks, achievements, and shop items.
    6
    26
    10
    MIT
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    Enables LLM agents to play full games of Civilization VI by connecting to running game instances via the FireTuner debug interface, with 76 tools for units, cities, diplomacy, research, and turn management, plus narration of game state through rule-enforcing APIs without requiring vision models.
    80
    MIT
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    Local MCP server for automating the Ryubing Nintendo Switch emulator, providing tools for controller input, touch, screenshots, logs, game launch, and session management.
    10
    1
    MIT
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    Enables reading, validating, comparing, and cleaning up Minecraft mod configuration files in .cfg, .toml, and .json formats.
    6
    372 npm
    MIT
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    Lets AI agents build, run and live-test FiveM servers by sending server and client console commands over RCON and devcon, driving the game window with keyboard, mouse and screenshot automation, and invoking in-game natives, exports and NUI callbacks through a companion bridge resource.
    23
    93 npm
    18
    MIT
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    Exposes the WoWAudit API as structured tools for guild management, including roster, raid planning, attendance, wishlists, loot history, and applications, with read-only mode by default and optional write support.
    11
    MIT
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    MCP server that connects AI clients to the arena-hero game's browser-stored exploration data via WebSocket, enabling queries for resource and obstacle coordinates.
    6
    9 npm
    MIT
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    Enables AI assistants to interact with DCS World in real-time through chat by executing Lua scripts and providing tools for mission info, unit management, coordinate conversion, and more.
    10
    9
    MIT
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    An MCP server for Fantasy Premier League that allows querying gameweek info, player recommendations, squad management, and executing transfers via FPL's public API with optional cookie authentication.
    4
    7 npm
    1
    ISC
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    An MCP server that lets LLM agents play full games of Civilization VI. It connects to a running game and provides tools for unit movement, city management, diplomacy, and more, all through the game's rule-enforcing APIs.
    76
    230
    MIT