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    An MCP server for Dolphin (GameCube + Wii) — drives memory r/w, controller input (GameCube + Wii Remote), pause/resume/reset, savestates, and frame advance from MCP-compatible clients (Claude Desktop, Claude Code, etc.).
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    MIT
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    An MCP server that exposes PPSSPP — the PlayStation Portable emulator — to any MCP-compatible client (Claude Desktop, Claude Code, etc.) via PPSSPP's built-in WebSocket debugger interface. Read and write PSP memory, drive games with button input, capture screenshots, set CPU breakpoints, inspect MIPS Allegrex registers — all through a clean tool interface. No bridge plugin needed; PPSSPP's debugg
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    MIT
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    Official MCP server for Scorezilla (leaderboards for games). Your AI coding assistant can bootstrap a leaderboard, inspect games and boards, read top-N standings, and paste ready-to-run SDK integration code — without leaving the editor.
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    MIT
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    An MCP server for the Overte social-VR platform, enabling real-time querying of domain status, spawning in-world entities, and injecting JavaScript scripts through a WebSocket bridge.
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    MIT
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    An MCP server that gives AI coding assistants access to the World of Warcraft addon API documentation, FrameXML/AddOn UI source code, and the Warcraft Wiki across all four client flavors.
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    MIT
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    Provides League of Legends mode-specific data including Arena augments, ARAM balance numbers, and mode mechanics, supporting both Chinese and English queries.
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    MIT
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    Enables AI assistants to query the FACEIT platform for players, matches, hubs, and tournaments through typed MCP tools generated from the FACEIT Data API v4.
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    MIT
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    Allows Codex desktop to control the Steam game Balatro via local STDIO MCP tools, exposing only constrained normal game actions without debugging or cheat capabilities.
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    MIT