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  • F
    license
    Not graded
    quality
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    maintenance
    A robot battle prototype that enables users to design, validate, and simulate AI combat scripts through an MCP-integrated consultative workflow. It allows AI agents to guide tactical design, perform DSL script verification, and conduct preview duels before final deployment to Firebase.
    1
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  • A
    license
    Not graded
    quality
    D
    maintenance
    This MCP server provides real-time integration between Elite Dangerous and Claude Desktop, enabling AI-powered analysis of your gameplay data and dynamic generation of EDCoPilot custom content.
    3
    MIT
  • A
    license
    Not graded
    quality
    B
    maintenance
    Enables local CLI and desktop MCP clients to control the MazeBench 3D game engine via stdio, with real-time browser viewing, action recording, and post-run summaries and replays.
    MIT
  • A
    license
    A
    quality
    C
    maintenance
    MCP server for RetroArch via its Network Control Interface. Drive any libretro core — read/write memory, save/load state, screenshot, pause/frame-advance/reset — across NES, SNES, Genesis, N64, GBA, PS1 and more.
    17
    17 npm
    4
    MIT
  • A
    license
    A
    quality
    B
    maintenance
    An MCP server that exposes PPSSPP — the PlayStation Portable emulator — to any MCP-compatible client (Claude Desktop, Claude Code, etc.) via PPSSPP's built-in WebSocket debugger interface. Read and write PSP memory, drive games with button input, capture screenshots, set CPU breakpoints, inspect MIPS Allegrex registers — all through a clean tool interface. No bridge plugin needed; PPSSPP's debugg
    23
    42 npm
    10
    MIT
  • A
    license
    A
    quality
    C
    maintenance
    An MCP server for controlling RetroArch via its Network Control Interface, enabling memory read/write, save states, screenshots, emulator control, and gamepad input through the Network RetroPad protocol.
    22
    MIT
  • A
    license
    A
    quality
    B
    maintenance
    Enables AI agents to drive the Opiumware Roblox executor on macOS by running Luau scripts and retrieving return values, prints, and errors. It also exposes tools for reading console logs, searching decompiled client scripts, capturing remote network traffic, and taking screenshots so agents can verify and iterate autonomously.
    6
    MIT
  • F
    license
    A
    quality
    C
    maintenance
    Lets Claude join a real match of the shooting game as the second player and play it through a live browser, reading the arena and sending actual keyboard inputs to move and shoot.
    6
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  • A
    license
    A
    quality
    C
    maintenance
    A local MCP server that gives AI agents read access to Roblox experience analytics via the Open Cloud API, exposing 168 metrics and analysis tools for retention, engagement, monetization, and more.
    19
    6 npm
    MIT
  • A
    license
    A
    quality
    C
    maintenance
    A search-first MCP server that queries multiple public asset sources and optional local libraries for game development, unifying results with Chinese keyword expansion, license normalization, and cursor pagination.
    4
    1
    MIT
  • A
    license
    A
    quality
    A
    maintenance
    Enables Claude to control the AI Coach desktop pet, making the mascot react to the conversation, accept care, show messages, act out activities, preview local files, and manage user memos.
    14
    MIT
  • A
    license
    A
    quality
    C
    maintenance
    An MCP server for Dolphin (GameCube + Wii) — drives memory r/w, controller input (GameCube + Wii Remote), pause/resume/reset, savestates, and frame advance from MCP-compatible clients (Claude Desktop, Claude Code, etc.).
    20
    22 npm
    5
    MIT
  • A
    license
    A
    quality
    B
    maintenance
    Exposes Steam Web API tools as MCP resources for Claude Code, Claude Desktop, and Gemini CLI, enabling profile lookups, game searches, achievement tracking, and more.
    11
    19 npm
    1
    MIT