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    A Minecraft MCP Server powered by Mineflayer API. It allows to control a Minecraft character in real-time, allowing AI assistants to build structures, explore the world, and interact with the game environment through natural language instruction
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    80 npm
    810
    Apache 2.0
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    An MCP server that exposes PPSSPP — the PlayStation Portable emulator — to any MCP-compatible client (Claude Desktop, Claude Code, etc.) via PPSSPP's built-in WebSocket debugger interface. Read and write PSP memory, drive games with button input, capture screenshots, set CPU breakpoints, inspect MIPS Allegrex registers — all through a clean tool interface. No bridge plugin needed; PPSSPP's debugg
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    34 npm
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    MIT
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    Official MCP server for Scorezilla (leaderboards for games). Your AI coding assistant can bootstrap a leaderboard, inspect games and boards, read top-N standings, and paste ready-to-run SDK integration code — without leaving the editor.
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    100 npm
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    MIT
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    Enables Claude to control the AI Coach desktop pet, making the mascot react to the conversation, accept care, show messages, act out activities, preview local files, and manage user memos.
    14
    MIT
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    An MCP server for Dolphin (GameCube + Wii) — drives memory r/w, controller input (GameCube + Wii Remote), pause/resume/reset, savestates, and frame advance from MCP-compatible clients (Claude Desktop, Claude Code, etc.).
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    40 npm
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    MIT
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    Exposes Steam Web API tools as MCP resources for Claude Code, Claude Desktop, and Gemini CLI, enabling profile lookups, game searches, achievement tracking, and more.
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    16 npm
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    MIT
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    Enables AI agents to search and read source-grounded entries about Minecraft farms and contraptions, including inputs, outputs, labor steps, version applicability, and verification records. It provides two read-only tools and runs offline without accessing a game or executing builds.
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    MIT
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    Exposes Fantasy Premier League player price predictions, live league standings, and transfer trend data via MCP tools, using LiveFPL's public endpoints without authentication.
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    MIT
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    A read-only server that lets Claude Code or Codex search for games and retrieve their HowLongToBeat completion times, including main story, main plus extras, and completionist estimates. It also returns per-game details such as descriptions, platforms, and images when requested, without needing a HowLongToBeat account or API key.
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    MIT
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    Enables browsing QuiJutsu's public Community Asset Library and inspecting the provenance, review status, and community-decided Spirit Levels behind each entry. Also reads player, tournament, and contributor leaderboards, all read-only and without credentials.
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    355 npm
    MIT
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    Enables MCP clients like Claude Code, Claude Desktop and Cursor to search a StarCraft II knowledge base, upload replays, and get AI Coach reports on games. Users can also ask follow-up questions about a coached replay, with mineral costs gated behind explicit confirmation.
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    MIT
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    Exposes Old School RuneScape account data (quests, skills, diaries, etc.) via WikiSync and official HiScores, allowing Claude to query player progress without manual copy-pasting.
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    An MCP server that provides live status updates for the Eco via Sirens game server, displaying meteor countdowns, player statistics, and world information directly within Claude Desktop. It also serves as a minimal reference implementation for building MCP Apps in Python without complex tooling.
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    MIT
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    Enables LLM agents to play full games of Civilization VI by connecting to running game instances via the FireTuner debug interface, with 76 tools for units, cities, diplomacy, research, and turn management, plus narration of game state through rule-enforcing APIs without requiring vision models.
    80
    MIT
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    Provides read-only access to reaction time test catalog, measurement rules, FAQ, and official links for AI clients like Claude Desktop. Cannot run tests; it only exposes documentation context.
    2
    MIT
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    Enables AI agents to publish games through typed MCP tools, including creating games, uploading builds, defining achievements, attaching media, and publishing without human dashboard interaction.
    41
    Apache 2.0
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    Enables tool-using language models to play Lemonade Tycoon Deluxe as a text-only business benchmark, exposing game UI state and actions as semantic MCP tools without vision or shell access.
    23
    MIT
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    MCP server that exposes the Lichess public API through tools for querying player profiles, games, analysis, openings, puzzles, and tournaments, allowing natural-language chess questions without an API key.
    8
    MIT
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    An unofficial read-only MCP server that lets AI agents search and read Gamefa's Persian game and film news, scored reviews, profiles, comments, and upcoming release calendars without an API key.
    13
    202 PyPI
    2
    MIT
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    Reasoning-puzzle arcade for AI agents with seven generated puzzle families, free samples, automatic answer checking, and ranked play from $0.02 USDC on Base via x402. Connect through MCP or HTTP. Browse and try samples without a wallet; run paid tools locally with an explicit spending limit.
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    76 npm
    MIT
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    Answers whole player questions for Old School RuneScape in a single call — quest requirements and step-by-step guides, trip inventories fitted to 28 slots, item sources and live prices, monster drop tables, skill and money-making plans — by combining wiki data, real-time Grand Exchange prices, quest definitions and the player's own account. Supports saved-account personalization for main, ironman and other modes, returning compact sourced JSON with cached, freshness-stamped data.
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    9 npm
    2
    MIT
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    Enables Claude Desktop, Claude Code, and Codex to answer natural-language questions about EA FC esports match history, including head-to-heads, market hit rates, player form, custom rule back-tests, and CSV exports.
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    MIT
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    Manages the state of a chess game for LLMs/agents without suggesting moves, providing tools to create/reset game, add moves, get status, and check legality.
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    MIT
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    A stateless, read-only MCP gateway for the public Chess.com API, enabling agents to fetch player profiles, stats, games, and club data without storing credentials.
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    MIT
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    Enables read-only MCP access to an unpacked game data directory, supporting directory listing, paginated text/XML reading, content search, translation lookup, and retrieval of spell/entity definitions without executing Lua or computing derived values.
    8
    MIT
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    Enables AI agents to interact with an agentic GameFi project on Robinhood Chain using their own wallet, supporting public state checks, sign-in, gameplay, daily skill trials, companion linking, persona management, job tickets, and job completion. It runs locally over stdio and signs only a free sign-in message, without sending transactions or moving funds.
    8
    MIT
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    Enables Claude Desktop users to turn a Path of Exile 2 character concept into a playable build plan, including skills, supports, passive tree paths, leveling phases, gear/stat priorities, viability estimates, and trade search links. It can export the resulting plan into the game's Build Planner.
    28
    MIT
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    A read-only MCP server that serves live HayDay game data (crops, products, animals, machines, level unlocks) for AI agents to help plan your farm without interacting with the game itself.
    11
    MIT
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    Enables MCP clients like Claude Desktop to run dice rolling and coin flipping tools with true randomness, and to fetch basic server metadata as a read-only resource.
    2
    ISC
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    Enables local chess move validation and game state management for standard and variant rules via MCP, without engine recommendations.
    7
    27 npm
    AGPL 3.0
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    An MCP server that exposes the PokéAPI as tools and resources, allowing AI assistants to look up Pokémon data in real time without configuration.
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    Gives Claude Desktop read access to an ESPN Fantasy Football league, exposing standings, rosters, matchups, free agents, trades, and schedules so users can ask about their league in natural language. Adds purpose-built tools for trade targeting, roster-improvement analysis, and projection-based start/sit advice.
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