Skip to main content
Glama
73,023 servers. Updated

Matching MCP tools:

Matching MCP Connectors:

"A tool or software for modeling memory systems or memory management" matching MCP servers:

  • A
    license
    B
    quality
    C
    maintenance
    A Minecraft MCP Server powered by Mineflayer API. It allows to control a Minecraft character in real-time, allowing AI assistants to build structures, explore the world, and interact with the game environment through natural language instruction
    22
    42
    692
    Apache 2.0
  • A
    license
    -
    quality
    D
    maintenance
    An MCP server that integrates EVE Online's ESI API with AI assistants to enable natural language interaction with character data, market information, and assets. It provides 22 tools for managing skills, wallet balances, ship fittings, and more directly through AI-powered clients.
    2
    MIT
  • A
    license
    B
    quality
    D
    maintenance
    Enables AI assistants to interact with and manage Minecraft servers through a standardized interface, supporting server monitoring, player management, log analysis, and command execution.
    11
    MIT
  • A
    license
    A
    quality
    B
    maintenance
    MCP server for the mGBA Game Boy Advance emulator. Read and write GBA memory, inject button presses, take screenshots, save/load state, and step the emulator through a Lua bridge.
    18
    49
    1
    MIT
  • A
    license
    A
    quality
    C
    maintenance
    MCP server for RetroArch via its Network Control Interface. Drive any libretro core — read/write memory, save/load state, screenshot, pause/frame-advance/reset — across NES, SNES, Genesis, N64, GBA, PS1 and more.
    17
    20
    3
    MIT
  • A
    license
    A
    quality
    B
    maintenance
    An MCP server for Dolphin (GameCube + Wii) — drives memory r/w, controller input (GameCube + Wii Remote), pause/resume/reset, savestates, and frame advance from MCP-compatible clients (Claude Desktop, Claude Code, etc.).
    20
    25
    2
    MIT
  • A
    license
    A
    quality
    C
    maintenance
    MCP server for BizHawk, the multi-system emulator. Drive NES, SNES, GB/GBC/GBA, Genesis, N64, PSX, Saturn and more through one Lua bridge — memory r/w across named domains, joypad input, frame-advance, screenshot, save/load state.
    20
    31
    4
    MIT
  • A
    license
    A
    quality
    B
    maintenance
    MCP server for PCSX2 and other emulators that speak the PINE protocol. Read and write 8/16/32/64-bit emulator memory and control save states for PlayStation-family emulation.
    14
    17
    2
    MIT
  • A
    license
    A
    quality
    A
    maintenance
    An MCP server that exposes PPSSPP — the PlayStation Portable emulator — to any MCP-compatible client (Claude Desktop, Claude Code, etc.) via PPSSPP's built-in WebSocket debugger interface. Read and write PSP memory, drive games with button input, capture screenshots, set CPU breakpoints, inspect MIPS Allegrex registers — all through a clean tool interface. No bridge plugin needed; PPSSPP's debugg
    23
    29
    5
    MIT
  • A
    license
    A
    quality
    C
    maintenance
    An MCP server for controlling RetroArch via its Network Control Interface, enabling memory read/write, save states, screenshots, emulator control, and gamepad input through the Network RetroPad protocol.
    22
    MIT