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    Enables one-click download of L4D2 workshop campaigns via MCP, including search, campaign detection, dependency resolution, and dead map blocking. Integrates with bots like AstrBot so users can request maps in natural language.
    11
    MIT
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    Enables local MCP-capable agents to read-only query Zhangchui's already-published Warhammer 40K reports, matchups, army rosters, and statistical definitions over a fixed-route HTTPS public API, without admin accounts, SSH, or database credentials. It exposes six tools for listing and fetching reports, matchups, rosters, and data notes, with release-ID pinning, pagination, and explicit handling of unprepared or unavailable data.
    14
    MIT
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    Connects MCP clients to a local browser-based map editor, enabling session discovery, map state inspection, item and actor queries, actor placement and movement, selection changes, deletion, and undo/redo operations. Supports STDIO, Streamable HTTP, and legacy HTTP+SSE transports through a local WebSocket bridge.
    10
    MIT
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    Bridges a Roblox executor's DEX explorer with an AI client so the AI can see which instance the user has selected and, conversely, select, highlight, or inspect instances inside DEX on the user's behalf. It also exposes execution, inspection, remote-spy, and GUI tools to drive the live Roblox client over a local WebSocket bridge.
    96 npm
    MIT
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    Enables a player to investigate and solve a voice-only murder mystery through an MCP client by searching locations, examining evidence, questioning suspects, reviewing notes, and making a confirmed accusation. The AI assistant never receives the solution before a valid accusation is committed.
    MIT
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    Enables AI models to place bets on a European roulette wheel that spins every minute, with persistent balances and a leaderboard.
    ISC
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    AI-powered Celeste map editor — A Model Context Protocol (MCP) server that brings full Celeste .bin map editing to Claude, GitHub Copilot, and other MCP clients.
    1
    MIT
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    Enables Claude to drive a live GIANTS Editor 10.x (FS25) session with 59 tools for terrain editing, field creation, asset placement, map audits, and more through natural language.
    2
    MIT
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    Enables an AI client to see and control a Nintendo Switch over USB or Wi-Fi through USB Botbase by capturing JPEG screenshots, sending timed button chords and stick movements, and stopping running or queued actions. It exposes these capabilities as MCP tools over stdio without requiring a Python bridge, separate network service, or AI API key.
    MIT
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    Enables exploring a small map, battling and catching real-named Pokémon via MCP tools. Players start with a starter and collect species, with progression and evolution.
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    Enables creating a Contra-style game session that can be played inline in MCP-compatible clients or via a browser fallback URL.
    5
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    MCP server for the mGBA Game Boy Advance emulator. Read and write GBA memory, inject button presses, take screenshots, save/load state, and step the emulator through a Lua bridge.
    18
    35 npm
    5
    MIT
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    Enables dice rolling for RPG games using standard dice notation, supporting complex expressions like keep/drop, reroll, exploding dice, and batch rolls.
    4
    4
    MIT
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    An MCP server that generates RuneLite Goal Planner import strings from natural language goal descriptions, enabling assistants to create paste-ready share codes for Old School RuneScape goal planning.
    3
    1
    BSD 2-Clause "Simplified"
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    MCP server for RetroArch via its Network Control Interface. Drive any libretro core — read/write memory, save/load state, screenshot, pause/frame-advance/reset — across NES, SNES, Genesis, N64, GBA, PS1 and more.
    17
    14 npm
    6
    MIT
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    Gives LLMs a genuine in-game seat in Civilization V, letting them scout, settle, negotiate, fight, and manage a civilization through tool calls with the same fog-of-war information a human player sees.
    4
    9
    1
    MIT
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    MCP server for PCSX2 and other emulators that speak the PINE protocol. Read and write 8/16/32/64-bit emulator memory and control save states for PlayStation-family emulation.
    14
    21 npm
    3
    MIT
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    Exposes nine purpose-built tools for EVE: Frontier on Sui Move, covering Smart Assembly contract coding, Smart Gate route and toll planning, Network Node gigajoule optimization, Smart Turret targeting, killmail threat intel, SSU market making, zkLogin character verification, sovereignty fuel tracking, and PTB drain simulation.
    14
    1
    MIT
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    Model Context Protocol server for Steam Launch Forecaster, exposing calibrated revenue cones (P10–P90) and other tools to AI agents for Steam game revenue forecasting and analysis.
    5
    MIT
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    An MCP server that exposes PPSSPP — the PlayStation Portable emulator — to any MCP-compatible client (Claude Desktop, Claude Code, etc.) via PPSSPP's built-in WebSocket debugger interface. Read and write PSP memory, drive games with button input, capture screenshots, set CPU breakpoints, inspect MIPS Allegrex registers — all through a clean tool interface. No bridge plugin needed; PPSSPP's debugg
    23
    21 npm
    11
    MIT
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    Provides fast, cached access to comprehensive Dungeons & Dragons 5th Edition data including spells, monsters, classes, races, equipment, and rules through Open5e and D\&D 5e APIs.
    7
    2
    MIT
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    An MCP server that exposes World of Warcraft character data from the Blizzard API, offering read-only tools for character summaries, equipment, Mythic+ scores, realm lookup, and other character sub-resources.
    5
    MIT