Enables working with 3D models by converting GLTF/GLB files into React Three Fiber JSX components and analyzing model structures, hierarchies, and properties for debugging and optimization.
Enables AI agents to search for and fetch pre-vetted, production-safe 3D and motion components (React Three Fiber & GSAP) for injection into Next.js apps via AST-safe edits.
Enables AI agents to inspect and live-edit running Three.js or React Three Fiber scenes in the browser, covering objects, materials, shaders, textures, lights, animation, performance and memory without modifying the project. Previewed changes can be converted into ready-to-paste vanilla Three.js or React Three Fiber code, and it also supports website audits, video frame capture and Playwright helpers.
Orchestrates 3D scene creation, camera paths, and physics-driven animations, bridging physics simulations with video rendering by defining scene graphs, binding objects to physics bodies, and exporting to React Three Fiber or Remotion.
Enables the deployment and management of Laravel applications on Faber servers directly from Cursor via natural language. It supports full stack orchestration, including provisioning apps, databases, SSL, and handling zero-downtime deployments and rollbacks.
Automates the creation of React Three Fiber game projects with various templates (platformer, puzzle, endless runner, physics-based, arcade) and integrates with Linear for automated project management including sprints, tasks, and acceptance criteria.
Lets coding agents open, inspect, play, measure, optimize, and debug three.js, React Three Fiber, and WebGL pages in headless Chrome on a paused seeded clock, with screenshots, scene state, inputs, performance checks, and geometry tools.
Enables an AI agent to inspect live browser scene graphs, materials, shaders, lights, textures, animation, performance and memory, preview changes without touching project code, and convert the approved ones into vanilla or React Three Fiber source. It also provides website audits, smooth video frame capture, and Playwright/Puppeteer helpers.
Enables AI agents to inspect Three.js and React Three Fiber scenes in a live browser and experiment with changes to objects, materials, shaders, textures, lighting, animation and performance without touching project code. Previewed adjustments can be converted into ready-to-paste vanilla Three.js or R3F source code, and the server also offers website performance audits, frame capture for video, and Playwright/Puppeteer helpers.
Enables AI agents to inspect and live-edit 3D browser scenes — objects, materials, shaders, lights, textures, animation, performance and memory — and to turn previewed tweaks into ready-to-paste React Three Fiber or vanilla code. It also adds website audits, virtualized 60 fps frame capture for video, and Playwright/Puppeteer helpers, with no changes required to the user's project.
Enables AI agents to inspect and edit Three.js scenes, materials, shaders, lights, textures, animation, performance, and memory in real time, with live previews convertible into vanilla Three.js or React Three Fiber code. Also supports website audits, video frame capture, and Playwright/Puppeteer workflows.
Enables AI agents to inspect a running Three.js scene in the browser and try out live edits to objects, materials, shaders, lights, camera and animation without touching project files. Every change is recorded and can be exported as ready-to-paste vanilla Three.js or React Three Fiber code, alongside performance audits and frame capture.
Enables AI agents to inspect live Three.js and React Three Fiber scenes, try material, shader, light and camera changes in the browser without touching project files, and then write the approved changes back into source code. It also covers performance and memory analysis, website audits, video frame capture, and Playwright/Puppeteer test helpers through 69 tools.
Enables AI agents to inspect and modify live Three.js scenes in real time through 59 tools covering objects, materials, shaders, textures, animations, performance monitoring, memory diagnostics, and code generation. Works with vanilla Three.js, React Three Fiber, and any framework without changing your project, using an injected browser bridge and in-page devtools overlay.
Enables AI agents to inspect, debug, and live-edit Three.js scenes — objects, materials, shaders, lights, animation, performance — in the browser, then convert those changes into ready-to-paste vanilla Three.js or React Three Fiber code without modifying the project. Also supports website audits, smooth video frame capture, and Playwright/Puppeteer integration.
Enables AI agents to inspect, debug and edit Three.js scenes in real time from a live browser, covering objects, materials, shaders, textures, lights, animation, and performance. Live preview changes can be audited, reverted, or turned into ready-to-paste vanilla Three.js and React Three Fiber code without modifying the project.
Enables AI agents to inspect a running Three.js or React Three Fiber scene in the browser, preview material, shader, light and camera edits live, and turn approved changes into ready-to-paste source code. Also supports website performance audits, video frame capture, and Playwright/Puppeteer test hooks.
Enables AI agents to inspect Three.js scenes in real time in the browser, preview material, shader, light, camera and animation changes live without touching project files, then convert the approved edits into ready-to-paste vanilla Three.js or React Three Fiber code. It also supports website performance audits, frame capture for video clips, and Playwright/Puppeteer test integration.