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  • A
    license
    C
    quality
    D
    maintenance
    Enables AI assistants to interact with and manipulate Godot game engine projects, including creating projects, launching editor, managing scenes and nodes.
    12
    343 npm
    1
    MIT
  • A
    license
    Not graded
    quality
    D
    maintenance
    Enables AI assistants to directly control the Cocos Creator game editor via MCP protocol, supporting scene management, node manipulation, component attachment, and asset management.
    15 npm
    2
    MIT
  • F
    license
    Not graded
    quality
    B
    maintenance
    Enables AI to directly control Pixelorama for real-time 2D game asset creation, including layer-based pixel drawing, animation frames, automatic quality checks, and export of spritesheets, .pxo files, and Godot resources.
    -
  • A
    license
    A
    quality
    C
    maintenance
    Enables Codex to draw pixel art and edit layers, animations, tilemaps, and palettes in an open Aseprite document on macOS, then export GIFs, PNG spritesheets, and editable Aseprite copies for game development.
    9
    MIT
  • F
    license
    A
    quality
    D
    maintenance
    Enables Claude AI to extract design information from Figma files and create or update designs via a Figma plugin, supporting both readonly and write modes.
    9
    36
    -
  • A
    license
    A
    quality
    C
    maintenance
    Enables safe, repeatable preparation of game characters in Blender through high-level MCP tools for validation, import, normalization, action renaming, and GLB export, with dry-run by default and loopback-only security.
    9
    MIT
  • A
    license
    A
    quality
    D
    maintenance
    An MCP server that gives AI assistants direct control over Godot 4 game development projects. It enables launching the editor, running projects, creating and editing scenes, writing GDScript, and inspecting assets through natural language commands.
    44
    17 npm
    4
    MIT
  • F
    license
    B
    quality
    C
    maintenance
    Enables users to automate the creation, editing, animation, and export of pixel-art game assets through a multi-agent pipeline that derives style specs and blueprints, generates Lua build scripts, and drives the canvas editor to produce .aseprite files, spritesheets, atlases, GIFs, and previews.
    12
    -
  • A
    license
    C
    quality
    D
    maintenance
    Enables AI assistants to create, edit, and export IFC5/IFCX building information models through natural language, handling spatial structure, elements, geometry, metadata, validation, and export.
    73
    7 npm
    25
    Apache 2.0
  • A
    license
    C
    quality
    A
    maintenance
    An MCP server that integrates with Blender to turn rough meshes into game-ready assets with automated measurement, verification, and rollback to ensure form preservation.
    305
    Apache 2.0
  • A
    license
    Not graded
    quality
    F
    maintenance
    Enables Claude to interact with Adobe XD files, extract design information, and generate React components from designs.
    3 npm
    18
    MIT