Enables AI agents to design and critique websites using 2026 trend reports, motion code recipes, design principles, palettes, type systems, section skeletons, references, and DESIGN.md tokens, with performance and reduced-motion handling built in.
MCP server for Blender that connects to the official Blender Lab add-on, exposing 27 tools for scene manipulation, object editing, materials, rendering, and Python execution through the add-on's actual wire protocol.
Enables AI assistants to control a Blender instance through MCP tools, supporting scene creation, editing, and asset exchange via HTTP and background CLI processes.
MCP server that lets AI assistants control Adobe After Effects - ExtendScript execution, background rendering, and deep project/layer inspection - with first-class Arabic/RTL and multilingual support. 44 tools.
Enables an MCP-capable AI client to drive a locally installed, licensed Autodesk Inventor through its COM API for local modeling tasks. It supports creating and updating a rectangular plate and a parametric quickchanger concept assembly, opening and inspecting parts and assemblies, and returning viewport previews.
An MCP server that converts layered PSD characters into Spine 4.2 rigs with deterministic, parametric 2D/2.5D animations (idle, walk, run, jump, attack, hit) ready for the Spine editor and Unity.
Enables safe, repeatable preparation of game characters in Blender through high-level MCP tools for validation, import, normalization, action renaming, and GLB export, with dry-run by default and loopback-only security.
Enables AI agents to procedurally model and sculpt 3D voxel characters, weapons, and scenery, execute custom QuickJS generation scripts, convert/export models between voxel and 3D/image formats, and open results in the desktop GUI for inspection or editing.
An MCP server that connects AI assistants to the PixelLab pixel art generation API. Generate sprites, tilesets, characters, animations, and more directly from Claude, Cursor, or any MCP-compatible client.
Enables MCP-capable assistants to inspect, create, measure, and review Blender production workflows for characters, rigs, animation, game meshes, facial performance, secondary motion, and PBR materials with checkpoints and visual QA.