Call OpenAI Codex from Claude Code for independent second opinions, structured code review, and delegated coding tasks through a FastMCP plugin that drives the codex CLI safely.
An MCP server for local Cocos Creator 3.8 automation, enabling coding agents to create projects, edit scenes, and build WeChat Mini Games directly on a developer machine.
Enables AI agents to autonomously develop and test Godot 4 games through an MCP-based feedback loop, providing tools for authoring, running, observing, playtesting, and verifying game projects.
Enables controlling an autonomous multi-agent engineering swarm from MCP clients, including starting and managing tasks, spawning agents, triggering PR reviews, and checking swarm status.
Bridges the ChatGPT web UI to a local development environment over MCP, letting the model read and patch files, run real shell commands and terminals, execute tests, and control the desktop (screen, mouse, keyboard, clipboard) within user-approved folders. It adds parallel workers, goal/loop long-task control, plugin tools, and a security-hardening layer with risk-tiered shell policy, audit logging, and credential sanitization.
A production MCP integration that lets AI agents control Roblox Studio to autonomously build, test, and debug Roblox games. Provides 39 tools for explorer control, script management, terrain generation, and autonomous testing.
Multi-agent game development framework for Claude Code that lets you build games with an AI team including Lead, Engineer, Designer, Artist, QA, and Story Consultant.
Enable Claude (or any other LLM) to interactively debug your code (set breakpoints and evaluate expressions in stack frame).
It's language-agnostic, assuming debugger console support and valid launch.json for debugging in VSCode.