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"Unity game development engine and related resources" matching MCP servers:

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    A Unity Editor MCP server that gives Claude Code full control over Unity projects through 268 tools, 7 resources, and specialized AI agents. It enables AI-assisted game development by allowing Claude to see, create, modify, and inspect everything in Unity including scenes, GameObjects, scripts, and builds.
    6
    MIT
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    Exposes Unity Editor project context and manipulation tools to AI coding agents, enabling automated scene hierarchy analysis, script inspection, and asset management. It supports both read and write operations including GameObject editing, component configuration, and animation authoring within the Unity environment.
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    A bridge enabling seamless communication between Unity and Large Language Models via the Model Context Protocol, allowing developers to automate workflows, manipulate assets, and control the Unity Editor programmatically.
    13,246
    MIT
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    A Unity Editor plugin that exposes Unity Editor capabilities to external AI agents via the Model Context Protocol. It enables AI agents to interact with Unity through tools for debugging, scene inspection, project management, and build operations.
    6
    MIT
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    Provides AI assistants with comprehensive control over Unity Hub and Unity Editor through over 200 specialized tools for project management and scene manipulation. It enables users to perform complex tasks like script creation, asset management, and project builds using natural language commands.
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    Inno Setup
  • A
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    A Model Context Protocol (MCP) server that enables AI assistants to interact with Camunda Platform workflow engine. Provides 21 specialized tools for complete workflow automation and process management.
    21
    5
    MIT
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    A local MCP server that uses Word COM automation to perform tasks python-docx cannot, such as computing field/TOC values, counting real pages, rendering high-fidelity PDFs, converting/repairing legacy formats, producing redline comparisons, and running native mail merge.
    MIT
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    A Model Context Protocol server that integrates AI assistants like Claude and Cursor directly into the Unity Editor to automate game development workflows. It provides over 40 built-in tools for scene manipulation and project management, while offering a simple C# API for creating custom extensions.
    8
    GPL 3.0
  • A
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    Enables AI assistants to control and automate Unreal Engine through a native C++ Automation Bridge plugin. It supports a comprehensive range of tasks including asset management, actor manipulation, editor control, and blueprint graph editing.
    336
    1
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    Enables AI agents to fully control the Forge Engine (Godot fork) by manipulating scene trees, modifying node properties, and managing game scripts. It allows agents to perform development tasks such as running projects, capturing screenshots, and executing GDScript through a WebSocket connection.
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    Enables AI assistants to control Unreal Engine via Remote Control API for game development automation, including asset management, actor control, level editing, animation, physics, visual effects, and cinematics creation through natural language.
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    MIT