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  • A
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    BlenderMCP connects Blender to AI agents via the Model Context Protocol, enabling direct 3D object manipulation, material application, asset downloads, and Python code execution with secure token-authenticated local communication.
    MIT
  • F
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    maintenance
    Enables Claude AI to directly interact with and control Blender for rapid, natural language-based 3D modeling. Supports parametric design and relational design through direct Blender integration.
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  • F
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    Enables comprehensive control of Blender 3D from Claude Desktop, offering 26 tools for object manipulation, scene management, and material editing. It supports asset integration from platforms like Poly Haven and allows for direct execution of custom Python scripts within the Blender environment.
    26
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  • A
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    Unreal-Blender MCP is a unified server for controlling both Blender and Unreal Engine via AI agents using the MCP (Machine Control Protocol) approach.
    19
    MIT
  • F
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    quality
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    maintenance
    A Model Context Protocol server that allows management and execution of Blender Python scripts, enabling users to create, edit and run scripts in a headless Blender environment through natural language interfaces.
    11
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  • A
    license
    A
    quality
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    maintenance
    Enables remote control of Blender via the Model Context Protocol, allowing users to execute Python scripts, query scene data, and generate 3D models from images. It provides a bridge for AI clients to interact directly with Blender's internal environment and automate 3D content creation.
    3
    6
    MIT
  • A
    license
    B
    quality
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    maintenance
    Enables LLMs such as Claude to drive Blender through high-level tools for real-world-scale modeling, PBR texturing, lighting, rendering, rigging/animation, and UE5 game-asset baking and export. It also provides asset-library search, reference comparison, quality inspection, and import/export of common 3D file formats.
    58
    MIT
  • A
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    quality
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    Enables local, versioned Blender character and shot production through fixed immutable stage transitions — reference import, blockout, mesh, retopology, look development, groom, rigging, animation, and rendering — with review gates, approvals, packaging, and resumable job control. It exposes these production operations over MCP instead of executing arbitrary Blender Python, keeping every write deterministic and caller-specified by exact source version.
    30
    MIT
  • A
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    Enables LLM routing through multiple providers (OpenAI, Anthropic, xAI) via LiteLLM and provides a bridge to Blender for 3D scene management, asset integration from PolyHaven/Sketchfab, and automation workflows. Combines unified text generation with comprehensive Blender integration through a persistent TCP connection.
    MIT
  • F
    license
    Not graded
    quality
    D
    maintenance
    Enables AI agents to control Blender 3D software through natural language commands, supporting object creation, manipulation, materials, rendering, and scene management with 22 tools organized across 6 categories.
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  • F
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    A
    quality
    C
    maintenance
    Enables AI agents to inspect and drive Blender scenes directly, either through a live editor bridge on port 8190 or automatically via headless background CLI when Blender is closed. Provides token-efficient tools for scene outlining, object creation and modification, modifiers, materials, rendering, asset export, and arbitrary bpy script execution.
    11
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  • A
    license
    A
    quality
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    maintenance
    Connects Blender to Claude AI through the Model Context Protocol, enabling AI-assisted 3D modeling, scene creation, object manipulation, and material control. Supports downloading assets from Poly Haven and generating 3D models through Hyper3D Rodin.
    17
    MIT