list_games
Retrieve available games in the Nash-Arena lobby to identify playable chess and card options.
Instructions
获取当前大厅可用的游戏列表
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
No arguments | |||
Retrieve available games in the Nash-Arena lobby to identify playable chess and card options.
获取当前大厅可用的游戏列表
| Name | Required | Description | Default |
|---|---|---|---|
No arguments | |||
Does the description disclose side effects, auth requirements, rate limits, or destructive behavior?
With no annotations provided, the description carries full burden but only states what the tool does, not behavioral traits. It doesn't disclose whether this is a read-only operation, if it requires authentication, rate limits, or what format the list returns. For a tool with zero annotation coverage, this is insufficient.
Agents need to know what a tool does to the world before calling it. Descriptions should go beyond structured annotations to explain consequences.
Is the description appropriately sized, front-loaded, and free of redundancy?
The description is a single, efficient sentence in Chinese that directly states the tool's purpose with no wasted words. It's appropriately sized and front-loaded with the core functionality.
Shorter descriptions cost fewer tokens and are easier for agents to parse. Every sentence should earn its place.
Given the tool's complexity, does the description cover enough for an agent to succeed on first attempt?
Given the tool's simplicity (0 parameters, no output schema), the description is minimally adequate but lacks behavioral context. Without annotations or output schema, the description should ideally mention what the return value looks like (e.g., list format, game identifiers) to be more complete.
Complex tools with many parameters or behaviors need more documentation. Simple tools need less. This dimension scales expectations accordingly.
Does the description clarify parameter syntax, constraints, interactions, or defaults beyond what the schema provides?
The tool has 0 parameters with 100% schema description coverage, so the schema already fully documents the lack of inputs. The description doesn't need to add parameter information, and the baseline for 0 parameters is 4.
Input schemas describe structure but not intent. Descriptions should explain non-obvious parameter relationships and valid value ranges.
Does the description clearly state what the tool does and how it differs from similar tools?
The description clearly states the action ('获取' - get/retrieve) and the resource ('当前大厅可用的游戏列表' - list of available games in the current lobby). It distinguishes from siblings like get_game_state (specific game state) or join_game (joining action). However, it doesn't specify what 'available' means in detail.
Agents choose between tools based on descriptions. A clear purpose with a specific verb and resource helps agents select the right tool.
Does the description explain when to use this tool, when not to, or what alternatives exist?
The description implies usage when needing to see what games are available in the lobby, which differentiates it from siblings that operate on specific games or player data. However, it doesn't explicitly state when NOT to use it or name alternatives like get_leaderboard for ranking information.
Agents often have multiple tools that could apply. Explicit usage guidance like "use X instead of Y when Z" prevents misuse.
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