build_terrain
Render all output nodes in a .terrain file to build terrain. Supports build profiles, regions, seeds, and variable overrides.
Instructions
Build a terrain using Gaea.Swarm.exe CLI. Renders all output nodes in the .terrain file. The -v (variables) argument is always placed last automatically. Typical build time: seconds to minutes depending on resolution and node complexity.
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| seed | No | Mutation seed (integer) for terrain variations | |
| region | No | Region name to build | |
| profile | No | Build Profile name | |
| verbose | No | Enable verbose build log | |
| filename | Yes | Path to .terrain file (name in project dir or absolute path) | |
| varsFile | No | Path to a .json or .txt variables file | |
| variables | No | Variable overrides as key-value pairs, e.g. {"erosion": "0.35", "snowline": "0.7"} | |
| ignoreCache | No | Ignore baked cache and force full rebuild |