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yk4464
by yk4464

black_souls_battle_action

Execute a single battle turn: choose a command (attack, skill, magic, guard, item, flee) and specify target indices; validates costs and returns updated party and enemy state.

Instructions

Execute one battle turn in a single call: pick the command (attack / skill(特技) / magic(魔法) / guard / item / flee), the list index, and the enemy target; menu navigation is closed-loop against the real cursor. Indices come from black_souls_battle_options; a choice the battler cannot afford is refused before any input is spent. Returns resulting party (including MP/TP) and enemy state.

Input Schema

TableJSON Schema
NameRequiredDescriptionDefault
actionYes
item_indexNo
timeout_msNo
enemy_indexNo
skill_indexNo

Output Schema

TableJSON Schema
NameRequiredDescriptionDefault
dataNo
Behavior4/5

Does the description disclose side effects, auth requirements, rate limits, or destructive behavior?

Annotations provide no hints, so the description adds value by disclosing closed-loop menu navigation and upfront cost validation, which are important behavioral traits beyond the schema.

Agents need to know what a tool does to the world before calling it. Descriptions should go beyond structured annotations to explain consequences.

Conciseness5/5

Is the description appropriately sized, front-loaded, and free of redundancy?

The description is concise, front-loaded with the core purpose, and every sentence provides essential information without redundancy.

Shorter descriptions cost fewer tokens and are easier for agents to parse. Every sentence should earn its place.

Completeness3/5

Given the tool's complexity, does the description cover enough for an agent to succeed on first attempt?

While output schema is present, the description lacks details on parameter roles and does not elaborate on the return format beyond stating returned state. Given the tool's complexity, more context would help.

Complex tools with many parameters or behaviors need more documentation. Simple tools need less. This dimension scales expectations accordingly.

Parameters2/5

Does the description clarify parameter syntax, constraints, interactions, or defaults beyond what the schema provides?

With 0% schema description coverage, the description fails to explain parameters like item_index, timeout_ms, enemy_index, and skill_index. It only alludes to 'list index' and 'enemy target' generically, leaving ambiguity.

Input schemas describe structure but not intent. Descriptions should explain non-obvious parameter relationships and valid value ranges.

Purpose5/5

Does the description clearly state what the tool does and how it differs from similar tools?

The description clearly states the tool executes one battle turn with a specific action, referencing sibling black_souls_battle_options for indices. It distinguishes itself as the action executor among battle-related siblings.

Agents choose between tools based on descriptions. A clear purpose with a specific verb and resource helps agents select the right tool.

Usage Guidelines4/5

Does the description explain when to use this tool, when not to, or what alternatives exist?

It implies the prerequisite of black_souls_battle_options for indices and mentions refusal of unaffordable choices, but does not explicitly state when to use this over other tools like black_souls_interact or black_souls_input.

Agents often have multiple tools that could apply. Explicit usage guidance like "use X instead of Y when Z" prevents misuse.

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