Melo
Provides tools for programmatic interaction with the Roblox platform, enabling the creation and manipulation of game instances, properties, attributes, and tags, as well as managing asset builds.
Enables automation of Roblox Studio workflows including GitHub-style script diff reviews, playtest automation with virtual input, and bulk operations across the project structure.
Click on "Install Server".
Wait a few minutes for the server to deploy. Once ready, it will show a "Started" state.
In the chat, type
@followed by the MCP server name and your instructions, e.g., "@MeloFind all scripts using 'OnHit' and apply a diff to fix the cooldown bug."
That's it! The server will respond to your query, and you can continue using it as needed.
Here is a step-by-step guide with screenshots.
Linkedsword
A Roblox Studio MCP server and plugin. Lets you drive Studio from an MCP client (Claude Code, Cursor, VS Code, etc.) — read the data model, edit scripts with a diff review step, run playtests, manage assets.
Features
Diff-reviewed script editing. Edits stage as hunks inside the plugin widget. Accept or reject each one before it touches the source.
Planning Mode. Multi-step plans with DataModel checkpoints. Snapshot before a risky step, revert if it goes sideways.
Playtest automation. Start/stop play sessions, simulate keyboard/mouse, run end-to-end scenarios with structured pass/fail verdicts.
Asset pipeline. Upload Decals/Audio/Models/Meshes via Open Cloud or a
ROBLOSECURITYcookie; search the Creator Store; resolve thumbnails.Inspector build. A separate read-only
.rbxmxvariant for sessions where you don't want any write surface.Stable instance handles.
ls://<uuid>handles that survive renames and reparents.Multi-instance Studio. Connect to multiple Studio windows and route tools to any of them.
93 tools across navigation, search, scripts, instances, playtests, plans, assets, and terrain.
Install
Requires Node.js 18+ and Roblox Studio.
# Auto-detect installed MCP clients and add Linkedsword
npx linkedsword-mcp install
# Build and install the Studio plugin
npx linkedsword-mcp install --pluginOr wire it into your MCP client by hand:
{
"mcpServers": {
"linkedsword": {
"command": "npx",
"args": ["-y", "linkedsword-mcp"]
}
}
}In Roblox Studio enable File → Game Settings → Security → Allow HTTP Requests (per-place), then click the Linkedsword toolbar button to connect.
Asset uploads
Drop credentials into ~/.linkedsword/auth.json, or use the CLI:
# Open Cloud API key (recommended; supports all asset types)
npx linkedsword-mcp auth set --api-key=<key> --user-id=<creator-id>
# Or ROBLOSECURITY cookie (Decal uploads only)
npx linkedsword-mcp auth set --cookie=<cookie>The file is written with mode 0600. auth show prints a masked summary.
Architecture
MCP client ──stdio──> Linkedsword server ──HTTP (127.0.0.1:3003)──> Studio pluginThe server registers MCP tools and runs an Express bridge. The plugin long-polls the bridge for work, executes it against the live DataModel, and posts results back. Script edits go through a diff engine that stages hunks in a pop-out window for review.
Build from source
git clone https://github.com/yannyhl/linkedsword-mcp.git
cd linkedsword-mcp
npm install
# Server
npx tsup packages/server/src/index.ts --format cjs --out-dir packages/server/dist --clean
# Plugin (normal + inspector-only variants)
node packages/plugin/build-rbxmx.js
node packages/plugin/build-rbxmx.js --inspector
# Deploy
cp packages/plugin/Linkedsword.rbxmx ~/Documents/Roblox/Plugins/Known limitations
Plugin sandbox doesn't expose viewport pixels —
capture_screenshotreturns camera metadata only, not a real image.Heartbeat can drop on rapid parallel calls. Retry once if you see a timeout.
Procedural Models aren't implemented yet (Roblox added the instance type in April 2026; tool support is on the roadmap).
License
MIT
This server cannot be installed
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