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worgho2

tic-tac-toe-mcp-game

by worgho2

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    • A
      license
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      quality
      B
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      Enables AI models and human players to play tic-tac-toe together through MCP, with server-enforced rules, turn-based waiting, and live board state via tools, resources, and prompts.
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      license
      B
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      Enables two LLMs to play Tic-Tac-Toe against each other autonomously using a shared tool and an SSE relay. The server facilitates agent-to-agent communication by holding tool responses until the opponent makes a move, managing the game state in real-time.
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      license
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      quality
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    • A
      license
      Not graded
      quality
      C
      maintenance
      Enables playing chess against an AI agent or pitting two agents against each other on a live web board, with a built-in rules engine that enforces legal moves, turn order and complete FIDE rules so agents cannot hallucinate or cheat. Includes human-vs-agent play, agent-vs-agent spectator mode with optional Stockfish evaluation, and PGN game review.
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