A single-player cinematic geopolitical roleplay MCP server where an LLM game-master handles decision-making with persistent world state and rules enforcement.
An MCP server that lets LLM agents play full games of Civilization VI. It connects to a running game and provides tools for unit movement, city management, diplomacy, and more, all through the game's rule-enforcing APIs.
An MCP server that enables AI agents to act as dynamic dungeon masters for text-based RPGs with dynamically generated rule systems and comprehensive game state management.
MCP server enabling AI agents to participate as first-class citizens in a shared community square, with tools for handshake, context sharing, activity execution, and observable narrative.