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download_sketchfab_model

Download and import 3D models from Sketchfab into Blender using the model's unique identifier. Enables direct asset integration for 3D modeling workflows.

Instructions

Download and import a Sketchfab model by its UID.

Parameters:

  • uid: The unique identifier of the Sketchfab model

Returns a message indicating success or failure. The model must be downloadable and you must have proper access rights.

Input Schema

TableJSON Schema
NameRequiredDescriptionDefault
uidYes

Implementation Reference

  • The MCP tool handler function decorated with @mcp.tool(), which registers the tool and implements its logic by sending a 'download_sketchfab_model' command to the connected Blender instance via socket, including error handling and logging.
    @mcp.tool()
    def download_sketchfab_model(
        ctx: Context,
        uid: str
    ) -> str:
        """
        Download and import a Sketchfab model by its UID.
        
        Parameters:
        - uid: The unique identifier of the Sketchfab model
        
        Returns a message indicating success or failure.
        The model must be downloadable and you must have proper access rights.
        """
        try:
            
            blender = get_blender_connection()
            logger.info(f"Attempting to download Sketchfab model with UID: {uid}")
            
            result = blender.send_command("download_sketchfab_model", {
                "uid": uid
            })
            
            if result is None:
                logger.error("Received None result from Sketchfab download")
                return "Error: Received no response from Sketchfab download request"
                
            if "error" in result:
                logger.error(f"Error from Sketchfab download: {result['error']}")
                return f"Error: {result['error']}"
            
            if result.get("success"):
                imported_objects = result.get("imported_objects", [])
                object_names = ", ".join(imported_objects) if imported_objects else "none"
                return f"Successfully imported model. Created objects: {object_names}"
            else:
                return f"Failed to download model: {result.get('message', 'Unknown error')}"
        except Exception as e:
            logger.error(f"Error downloading Sketchfab model: {str(e)}")
            import traceback
            logger.error(traceback.format_exc())
            return f"Error downloading Sketchfab model: {str(e)}"
  • The docstring of the handler provides the tool schema, describing parameters (uid: str) and return type (str).
    """
    Download and import a Sketchfab model by its UID.
    
    Parameters:
    - uid: The unique identifier of the Sketchfab model
    
    Returns a message indicating success or failure.
    The model must be downloadable and you must have proper access rights.
    """
  • The asset_creation_strategy prompt includes instructions on using download_sketchfab_model after searching Sketchfab models, serving as helper guidance for tool usage.
    @mcp.prompt()
    def asset_creation_strategy() -> str:
        """Defines the preferred strategy for creating assets in Blender"""
        return """When creating 3D content in Blender, always start by checking if integrations are available:
    
        0. Before anything, always check the scene from get_scene_info()
        1. First use the following tools to verify if the following integrations are enabled:
            1. PolyHaven
                Use get_polyhaven_status() to verify its status
                If PolyHaven is enabled:
                - For objects/models: Use download_polyhaven_asset() with asset_type="models"
                - For materials/textures: Use download_polyhaven_asset() with asset_type="textures"
                - For environment lighting: Use download_polyhaven_asset() with asset_type="hdris"
            2. Sketchfab
                Sketchfab is good at Realistic models, and has a wider variety of models than PolyHaven.
                Use get_sketchfab_status() to verify its status
                If Sketchfab is enabled:
                - For objects/models: First search using search_sketchfab_models() with your query
                - Then download specific models using download_sketchfab_model() with the UID
                - Note that only downloadable models can be accessed, and API key must be properly configured
                - Sketchfab has a wider variety of models than PolyHaven, especially for specific subjects
            3. Hyper3D(Rodin)
                Hyper3D Rodin is good at generating 3D models for single item.
                So don't try to:
                1. Generate the whole scene with one shot
                2. Generate ground using Hyper3D
                3. Generate parts of the items separately and put them together afterwards
    
                Use get_hyper3d_status() to verify its status
                If Hyper3D is enabled:
                - For objects/models, do the following steps:
                    1. Create the model generation task
                        - Use generate_hyper3d_model_via_images() if image(s) is/are given
                        - Use generate_hyper3d_model_via_text() if generating 3D asset using text prompt
                        If key type is free_trial and insufficient balance error returned, tell the user that the free trial key can only generated limited models everyday, they can choose to:
                        - Wait for another day and try again
                        - Go to hyper3d.ai to find out how to get their own API key
                        - Go to fal.ai to get their own private API key
                    2. Poll the status
                        - Use poll_rodin_job_status() to check if the generation task has completed or failed
                    3. Import the asset
                        - Use import_generated_asset() to import the generated GLB model the asset
                    4. After importing the asset, ALWAYS check the world_bounding_box of the imported mesh, and adjust the mesh's location and size
                        Adjust the imported mesh's location, scale, rotation, so that the mesh is on the right spot.
    
                    You can reuse assets previous generated by running python code to duplicate the object, without creating another generation task.
    
        3. Always check the world_bounding_box for each item so that:
            - Ensure that all objects that should not be clipping are not clipping.
            - Items have right spatial relationship.
        
        4. Recommended asset source priority:
            - For specific existing objects: First try Sketchfab, then PolyHaven
            - For generic objects/furniture: First try PolyHaven, then Sketchfab
            - For custom or unique items not available in libraries: Use Hyper3D Rodin
            - For environment lighting: Use PolyHaven HDRIs
            - For materials/textures: Use PolyHaven textures
    
        Only fall back to scripting when:
        - PolyHaven, Sketchfab, and Hyper3D are all disabled
        - A simple primitive is explicitly requested
        - No suitable asset exists in any of the libraries
        - Hyper3D Rodin failed to generate the desired asset
        - The task specifically requires a basic material/color
        """
  • The @mcp.tool() decorator registers the download_sketchfab_model function as an MCP tool.
    @mcp.tool()

Schema Changelog

Changes observed during successful MCP inspections.

  1. Changed1 schema field changedv1.0.0
    • addedInput schema / title
      Added value: +"download_sketchfab_modelArguments"
  2. First observed

TDQS

A3.5/5.0
Behavior2/5

Does the description disclose side effects, auth requirements, rate limits, or destructive behavior?

With no annotations, the description only mentions return type (message) and prerequisites. It does not disclose side effects (e.g., scene modification), idempotency, rate limits, or error handling beyond success/failure.

Agents need to know what a tool does to the world before calling it. Descriptions should go beyond structured annotations to explain consequences.

Conciseness4/5

Is the description appropriately sized, front-loaded, and free of redundancy?

Description is short and presents action first, then parameter and return. It could group the prerequisite line more efficiently, but overall is well-structured and not verbose.

Shorter descriptions cost fewer tokens and are easier for agents to parse. Every sentence should earn its place.

Completeness3/5

Given the tool's complexity, does the description cover enough for an agent to succeed on first attempt?

For a simple tool with one parameter and no output schema, description covers the basic action and prerequisites but lacks usage guidance and behavioral context, making it minimally complete.

Complex tools with many parameters or behaviors need more documentation. Simple tools need less. This dimension scales expectations accordingly.

Parameters2/5

Does the description clarify parameter syntax, constraints, interactions, or defaults beyond what the schema provides?

Coverage is 0%, so description must compensate. However, it merely restates 'uid: The unique identifier of the Sketchfab model' from the schema without adding format, examples, or constraints.

Input schemas describe structure but not intent. Descriptions should explain non-obvious parameter relationships and valid value ranges.

Purpose5/5

Does the description clearly state what the tool does and how it differs from similar tools?

The description clearly states it downloads and imports a Sketchfab model by UID, distinguishing it from sibling tools like search_sketchfab_models and download_polyhaven_asset.

Agents choose between tools based on descriptions. A clear purpose with a specific verb and resource helps agents select the right tool.

Usage Guidelines4/5

Does the description explain when to use this tool, when not to, or what alternatives exist?

Specifies prerequisites (model must be downloadable, proper access rights) and return value, but does not explicitly mention when to use this tool over alternatives or that the UID likely comes from search_sketchfab_models.

Agents often have multiple tools that could apply. Explicit usage guidance like "use X instead of Y when Z" prevents misuse.