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ModMind MCP Server

The current source in this repository is licensed under the GNU Affero General Public License v3.0 only (AGPL-3.0-only). Releases published before this change retain their original license. See LICENSE for the license terms and the complete GNU text.

This directory is the publishable MCP protocol layer extracted from ModMind. It implements a local stdio server using JSON-RPC MCP methods and forwards tool calls to an already-running ModMind bridge over loopback HTTP.

The current snapshot tracks the ModMind desktop 1.4.4 development line. The package version (0.2.0) is independent from the desktop version.

The server deliberately contains no Electron code, provider credentials, project data, logs, bundled Minecraft binaries, or third-party runtime dependencies. It is not a standalone Minecraft automation backend: a compatible bridge must implement the action contract in docs/bridge-contract.md.

Run locally

Node.js 18.18 or newer is required.

npm test
$env:MODMIND_BRIDGE_CONFIG = "C:\path\to\project\.modmind\external-agents\bridge.json"
node .\src\mcp-server.mjs

MCP clients start the process and communicate through newline-delimited JSON on stdin/stdout. Do not write logs to stdout; stdout is the protocol channel.

Client configuration

Copy examples/mcp-config.json, replace both paths, and import it into a client that supports local stdio MCP servers. The desktop application normally creates bridge.json and the per-project configuration automatically. MODMIND_BRIDGE_CONFIG is optional when bridge.json is next to mcp-server.mjs.

For the ModMind desktop host startup command, project selection, lifecycle, action mapping, and compatibility requirements, see docs/external-bridge-integration.zh-CN.md.

Security model

The bridge binds to 127.0.0.1 and requires a random per-session token in the x-modmind-token header. Treat bridge.json as a secret, remove it when the session ends, and never expose the bridge port outside the local machine. The MCP server does not decide whether a write/build action is allowed; that policy belongs to the host application and its review adapter.

Installed plugin tools are queried from the desktop bridge on every tools/list, so install, enable, disable, and reload changes are visible without restarting this process. The modmind_plugins_* tools provide the plugin authoring workflow. A plugin backend is fully trusted Node code after the desktop user confirms install; its manifest permissions describe host-bridge conveniences, not an OS sandbox.

Current status

The source mirrors the current ModMind tool names and action mapping. The public action contract is intentionally versioned separately from the desktop app. Before publishing a release, run the preparation checklist in docs/open-source-preparation.zh-CN.md.

The design tools include exact Cube/Mesh topology editing, face UV and texture painting, automatic Mesh UV atlases, armatures, vertex weights, locators, IK, animation tracks, reference-image silhouette extrusion, visual scoring, bounded A/B/C candidate optimization, and 20-entry checkpoint history. Preview responses return PNG captures as MCP image content while removing base64 payloads from their text copy.