utmt-get-room-assets
Retrieve all assets used in a GameMaker room—sprites, objects, code entries, and layer summary—in one call, eliminating multiple round-trips.
Instructions
Get all assets used in a room: sprites (with dimensions and which objects use them), objects (with position and sprite), code entries (from events), and layer summary. One call replaces multiple round-trips.
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| cliPath | No | Path to UndertaleModCli executable | |
| roomName | Yes | Room name (e.g. scene_gameplay) | |
| dataFilePath | Yes | Absolute path to the data file |